From 6b43f659527bdba34795d0b347c8c371594d6be7 Mon Sep 17 00:00:00 2001 From: tiennm99 Date: Tue, 10 Mar 2026 23:14:46 +0700 Subject: [PATCH] docs(01): capture phase context --- .../phases/01-core-foundation/01-CONTEXT.md | 75 +++++++++++++++++++ 1 file changed, 75 insertions(+) create mode 100644 gsd-framework/.planning/phases/01-core-foundation/01-CONTEXT.md diff --git a/gsd-framework/.planning/phases/01-core-foundation/01-CONTEXT.md b/gsd-framework/.planning/phases/01-core-foundation/01-CONTEXT.md new file mode 100644 index 0000000..ec2952d --- /dev/null +++ b/gsd-framework/.planning/phases/01-core-foundation/01-CONTEXT.md @@ -0,0 +1,75 @@ +# Phase 1: Core Foundation - Context + +**Gathered:** 2026-03-10 +**Status:** Ready for planning + + +## Phase Boundary + +Establish the project structure and fundamental architecture patterns that all other components build upon. This phase delivers the foundation: Vite + TypeScript + Canvas setup, game loop, event system, basic Tile model, and configuration. + + + + +## Implementation Decisions + +### Grid Configuration +- Grid size: **16 columns × 10 rows** (160 tiles, 80 pairs) +- 16 unique tile types, each appearing 10 times + +### Tile Graphics +- **Emoji tiles** using 16 nature element emojis: + - 🌟 ⭐ 💫 ✨ 🌙 ☀️ 🔥 💧 🌿 ⚡ 🧊 🪨 🌸 🍃 🌊 🍄 +- **Card style** tiles: big emoji in center, rounded corners, subtle shadow +- **Highlight ring** to show tile selection + +### Configuration +- All game constants in **src/config.ts** as typed TypeScript +- Configurable items: + - Grid dimensions (rows, columns) + - Tile size and gap/spacing + - Emoji set (array of 16 emojis) + - Color palette (background, selection, etc.) + +### Claude's Discretion +- Exact project folder structure +- Event emitter implementation details +- Game loop implementation specifics +- Tile model exact properties + + + + +## Specific Ideas + +- 16×10 widescreen grid layout (not the typical square) +- Nature-themed emoji set for a cohesive visual feel + + + + +## Existing Code Insights + +### Reusable Assets +- None yet (greenfield project) + +### Established Patterns +- Research recommends: Vite 7.x, TypeScript 5.x, HTML5 Canvas +- No game framework needed for this scope + +### Integration Points +- This is Phase 1 — everything builds on this foundation + + + + +## Deferred Ideas + +None — discussion stayed within phase scope. + + + +--- + +*Phase: 01-core-foundation* +*Context gathered: 2026-03-10*