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feat(teams): granular progress notifications with direct/leader mode
- Replace progress_notifications toggle with granular config: dispatched (on), progress (on), failed (on) + delivery mode - Direct mode: outbound to channel, no AI processing - Leader mode: inject into leader session with NO-ACTION instructions - Add consumer.team-notify subscriber for event forwarding - Enrich TeamTaskEventPayload with TaskNumber, ProgressPercent/Step - Add auto-status system prompt section - UI: card-select for delivery mode (Zap/Bot icons), 3 toggles
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@@ -107,6 +107,7 @@ type QualityGateRetryPayload struct {
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type TeamTaskEventPayload struct {
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TeamID string `json:"team_id"`
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TaskID string `json:"task_id"`
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TaskNumber int `json:"task_number,omitempty"`
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Subject string `json:"subject,omitempty"`
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Status string `json:"status"`
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OwnerAgentKey string `json:"owner_agent_key,omitempty"`
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@@ -117,6 +118,10 @@ type TeamTaskEventPayload struct {
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ChatID string `json:"chat_id"`
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Timestamp string `json:"timestamp"`
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// Progress (for team.task.progress events).
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ProgressPercent int `json:"progress_percent,omitempty"`
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ProgressStep string `json:"progress_step,omitempty"`
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// Actor info for audit trail (recorded to team_task_events by subscriber).
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ActorType string `json:"actor_type,omitempty"` // "agent", "human", "system"
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ActorID string `json:"actor_id,omitempty"` // agent key, user ID, or system identifier
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