The provider verify call and the provider models-list call used hardcoded
timeouts (30s and 15s) that were too low for slow models. Introduce a
tenant-scoped, UI-editable setting `providers.request_timeout_sec`
(default 30) stored in system_configs, consumed by both handlers, and
overlaid from config.json like tts.timeout_ms. Adds a field to the System
Settings modal (all 4 locales) so operators can raise it without a
redeploy.
Co-authored-by: Bruno Clermont <bruno.clermont@gmail.com>
Server-side webhook agent runs (sync, async, and admin test) used Stream:false,
so OpenAI-compatible routers that only cache streaming requests never populated
or served their prompt cache. Webhook runs paid full input-token price on every
turn even with a stable session and an identical multi-turn prefix, while WS chat
(Stream:true) got cache hits from the 3rd turn.
Add gateway.webhook_stream (default true, env GOCLAW_WEBHOOK_STREAM) and apply it
to all three run sites. ChatStream returns the fully assembled response, so the
payload returned to the caller is unchanged. Set to false to restore non-streaming.
Replace the hardcoded 30s webhook agent-run deadline with a configurable
timeout (default 600s, cap 3600s) for both the async worker and the
sync/test HTTP handler. Legitimate multi-step runs were dying at 30s
mid-tool-call; the same request over WebSocket completed fine.
- internal/webhooks/timeout.go: ResolveTimeoutSec helper (<=0 → 600s, cap 3600s)
- WorkerConfig.AsyncAgentTimeout (async worker) + WebhookLLMHandler.syncTimeout
(sync + admin test), wired from config
- config keys gateway.webhook_{async,sync}_timeout_sec, also settable via
GOCLAW_WEBHOOK_{ASYNC,SYNC}_TIMEOUT_SEC env (env overrides config)
- tests: timeout bounds + config file/env override
ApplySystemConfigs and seedConfigForContext both handle tts.provider,
tts.auto, tts.mode, tts.max_length — but neither carries tts.timeout_ms.
Result: the dashboard /tts page Timeout (ms) input is inert; cfg.Tts.TimeoutMs
stays at config.json default; setupTTS passes 0 to provider constructors;
each provider falls back to its hardcoded default (e.g. edge = 30s).
Two-line fix to mirror the existing pattern for the other tts.* keys.
- Add tenant-level filesystem path restrictions via system_configs table
- Merge tenant paths with global skills directories in allowedWithTeamWorkspace()
- Propagate tenant paths to subagents via RunContext
- Seed allowed_paths from config.json to system_configs on startup
- Fix TestStoreTask_RaceToClaimSameTask: use composite PK for team members
- Add ChunkOverlap to MemoryConfig (default 200) for context continuity
at chunk boundaries during semantic search
- Implement overlap logic in ChunkText() with safety clamp at maxChunkLen/2
- Wire per-agent chunk_len/chunk_overlap overrides at IndexDocument time
via RunContext, falling back to global PGMemoryConfig defaults
- Add sync.RWMutex to PGMemoryStore for thread-safe config updates
- Persist chunk settings via system_configs (embedding.max_chunk_len,
embedding.chunk_overlap) with runtime refresh on config change
- Remove dead per-agent embedding_provider/embedding_model fields from
agent Memory UI (system uses single global provider)
- Show Memory section always-visible in agent config (no toggle needed)
- Add chunk_overlap fields to System Settings modal and Config AI Defaults
- Update i18n (en/vi/zh) for all new and removed keys