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build(deps): upgrade web to SvelteKit 3 and vitest 5
Move the SvelteKit config into vite.config.js, replace the $lib alias with #lib subpath imports (dropping the vitest alias), extend $app/tsconfig, and pass asset() paths without a leading slash. Drop the @babel/core and js-yaml overrides, which no longer match anything in the tree.
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@@ -1,11 +1,12 @@
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import { afterEach, beforeEach, describe, expect, it, vi } from "vitest";
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import { getChampionImageUrl, getTodaySeed } from "$lib/champion-data";
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import { getChampionImageUrl, getTodaySeed } from "#lib/champion-data.js";
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import { AATROX, CHAMPIONS } from "./fixtures/champions";
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// $app/paths is a SvelteKit build-time construct with no meaning to a bare
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// Vitest run. Base-path behaviour is verified by the production preview check,
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// not here, so the identity stub is the honest unit-test substitute.
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vi.mock("$app/paths", () => ({ asset: (p) => p }));
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// not here, so the stub mirrors asset() with an empty base: it takes a path
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// without a leading slash and returns it root-relative.
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vi.mock("$app/paths", () => ({ asset: (p) => `/${p}` }));
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/**
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* `champions` is module-private with no reset export, so each group gets a fresh
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@@ -19,7 +20,7 @@ async function freshModule({ champions = CHAMPIONS, ok = true, status = 200 } =
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json: async () => champions,
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}));
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vi.stubGlobal("fetch", fetchMock);
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const mod = await import("$lib/champion-data");
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const mod = await import("#lib/champion-data.js");
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return { mod, fetchMock };
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}
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@@ -1,5 +1,5 @@
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import { describe, expect, it } from "vitest";
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import { CLASSIC_ATTRIBUTES, compareChampions } from "$lib/classic-mode";
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import { CLASSIC_ATTRIBUTES, compareChampions } from "#lib/classic-mode.js";
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import { AATROX, AHRI, AKALI, BELVETH } from "./fixtures/champions";
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/** Pull one attribute's comparison out of the 7-entry result array. */
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@@ -7,7 +7,7 @@ import {
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loadUnlimitedStats,
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saveUnlimitedStats,
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submitGuess,
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} from "$lib/game-engine";
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} from "#lib/game-engine.js";
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import { AATROX, AHRI } from "./fixtures/champions";
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/** Minimal stand-in for compareChampions — the engine only stores what this returns. */
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