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feat(ui): big bundle — settings (theme/master/auto), purple default, mobile fit, master extraction
Settings expansion: 4 new keys (theme auto/light/dark, masterMode, autoCallEnabled, autoCallSpeed 1-10) with per-key validators that preserve old saved data. Default empty-cell color flipped from Tân Tân blue to Excel Standard Purple #7030A0; preset palette swapped to Office's 10 standard colors (5x2 grid). 15 new tests, 53 total. Theme system: Tailwind v4 @variant dark (.dark *); applyTheme() toggles <html class="dark"> based on settings.theme; auto mode mirrors prefers-color-scheme via matchMedia listener (cleanly torn down when switching modes). Existing dark-mode CSS converted from @media to :where(.dark) selectors. Mobile fit: PlayerBoard cells aspect-square on mobile, sm:aspect-[3/5] desktop. Number text scales text-base sm:text-2xl md:text-3xl. Page padding tightened (px-2 py-4 sm:px-3 sm:py-12). Container bumped max-w-lg to max-w-2xl. Header / footer: removed instructions toggle and "Trang quản trò" link from player page. New PageFooter.svelte (tagline + Made by miti99 with [SVG heart] link); also duplicated in PlayerBoard's closing section-label band per request. Heart is inline SVG (red), not emoji. Master mode: extracted everything from /master route into reusable MasterPanel.svelte. /master route slimmed to header + MasterPanel + footer. / mounts MasterPanel conditionally when settings.masterMode. Storage prefixes unchanged. Master tracking grid removed: per request, the 11x9 ones-digit master board is gone. Host still gets controls, "Số vừa xổ" hero, draw history list, and their own player card. Player card is enough. Auto-call: single $effect lifecycle keyed on (autoRunning, settings.autoCallSpeed, settings.autoCallEnabled). Setup / clear setInterval cleanly across speed changes, master-mode toggle off, component unmount, and "user disabled auto" mid-run. Button toggles "Xổ số" -> "Bắt đầu / Dừng". Speed slider in Settings (only visible when master mode is on). aria-label / aria-valuetext on slider. Code-review nice-to-fixes applied: folded the two MasterPanel $effects into one, removed muddled onkeydown on the SettingsButton modal backdrop, added slider a11y attrs. Docs: PDR / codebase-summary / system-architecture / development-roadmap / code-standards all synced to the new state.
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@@ -4,22 +4,23 @@
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```
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Entry (+layout.svelte)
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├─ onMount: loadSettings() — restore emptyCellColor from loto_settings,
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│ apply to --empty-cell-bg CSS variable before pages render
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├─ onMount: loadSettings() — restore all 5 settings keys from loto_settings,
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│ apply CSS vars, toggle <html class="dark"> on theme/OS pref, setup auto-call effect
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│
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├─ / (Player Page)
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│ ├─ Load loto_grid, loto_crossed from localStorage
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│ ├─ Display 9×9 grid (empty cells use --empty-cell-bg from settings)
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│ ├─ Display 9×9 PlayerBoard (empty cells use --empty-cell-bg from settings)
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│ ├─ Generate new grid on button click
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│ ├─ Mark/unmark cells on click
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│ └─ Show bingo popup + "Chờ X" toasts
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│ ├─ Show bingo popup + "Chờ X" toasts
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│ ├─ [if settings.masterMode === true]
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│ │ └─ Mount MasterPanel (host controls + draw history)
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│ └─ PageFooter (tagline + miti99 link)
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│
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└─ /master (Host Page)
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├─ Load loto_master (called/remaining)
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├─ Display 11×9 master board (empty cells use --empty-cell-bg)
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├─ Draw button shows next called number (highlighted in red)
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├─ Display host's own card (loto_master_card prefix)
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└─ New Game button resets called/remaining
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├─ MasterPanel (state, controls, draw history; same as above)
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├─ Back link to /
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└─ PageFooter
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```
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## State Model
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@@ -34,10 +35,20 @@ Each row has exactly 5 non-zero numbers AND each column has exactly 5
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(constraint-aware picker — no slack). Numbers within a column are sorted
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ascending top-to-bottom (lô tô hội chợ Tân Tân convention).
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### Settings (`loto_settings`)
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```
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theme: "auto" | "light" | "dark" // Display mode
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masterMode: boolean // Show MasterPanel on /
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autoCallEnabled: boolean // Enable auto-call timer
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autoCallSpeed: number (1–10) // Speed in seconds
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emptyCellColor: "#rrggbb" // Hex color (default #7030A0 Excel Purple)
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```
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### Host State (`storagePrefix="loto_master"`)
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```
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called: number[] // [5, 23, 67, ...] — drawn in order
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remaining: number[] // [1, 2, 3, ...] minus called — shuffled initially
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autoRunning: boolean // Auto-call timer active
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```
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### Host's Card (`storagePrefix="loto_master_card"`)
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@@ -134,3 +145,4 @@ Files that are client-only:
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All state is localStorage. No API calls. Fully functional offline after initial load.
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Last reviewed: 2026-04-27
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Last synced: 2026-04-27 (6-phase refactor)
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