{#if modeLabel}{modeLabel}{/if} {t.rulesLink} {#if onchatopen} {/if}
{#if game.state.phase !== 'over'} {/if} {#if banner}{@render banner()}{/if} {#if offline && game.state.phase === 'playing'}

{t.reconnecting}

{/if} {#if game.state.error} {/if} {#if game.state.phase === 'over'} {@render gameOver()} {:else}

{turnLabel}

{t.currentSyllable} {game.state.currentSyllable || '…'}

{#if game.iAmOut}

{t.spectating}

{:else} {#if game.state.myTurn} {/if} {#if game.state.claimError} {/if} {/if} {/if} {#if game.state.phase === 'playing' && !game.iAmOut} {/if}