Server:
- Origin allowlist on /api/ws (env.ALLOWED_ORIGINS, comma-separated; empty
= allow all for dev/preview)
- per-identity WS connection cap (MAX_WS_PER_IDENTITY = 5) using
acceptWebSocket(socket, [identity]) tagging; 6th upgrade returns 429
- ws.send 'ping' triggers a {type:'pong'} reply so dead connections fire
onclose promptly instead of waiting on TCP keepalive
Client:
- buffer WS pixels arriving during the initial canvas fetch and replay
them after committedColors is replaced; previously the post-fetch
Uint8Array assignment silently overwrote any pixels broadcast in the
fetch window (the documented C2 race)
- 30s ping / 60s pong watchdog closes the socket if pong stops arriving,
routing through the existing exponential-backoff reconnect path
Tests:
- four /api/ws cases: missing upgrade, disallowed origin, allowed origin,
empty allowlist (dev default). Sentinel uses status 200 because undici
rejects 101 in Node-side Response constructors.
Plan: plans/260510-0232-fix-do-migration-followups/phase-03-ws-hardening-client-race.md
- resolveIdentity prefers an opaque rplace_id cookie; falls back to a
cf-connecting-ip hash; in production a request with neither now returns
500 no_identity instead of bucketing all such traffic together
- /api/canvas issues Set-Cookie when no cookie is present so subsequent
requests escape NAT-shared IP buckets (mobile/CGNAT users)
- DO maintains an in-memory monotonic broadcast counter; broadcast frames
carry { seq } so the client can detect missed pixels and refetch
- client tracks lastSeq, refetches on gap, resets on every (re)connect
NAT/CGNAT users previously shared a single 1Hz bucket per egress IP. With
cookie identity they each get their own bucket. Cookie is HttpOnly, Secure,
SameSite=Lax, 1y Max-Age. Stripped/cleared cookies fall through to IP.
The seq counter resets on DO hibernation rehydrate; client always refetches
on reconnect, so a reset is indistinguishable from a fresh connect.
Plan: plans/260510-0232-fix-do-migration-followups/phase-02-cookie-ip-identity.md
- wrap writePixels in state.storage.transactionSync so a partial multi-chunk
failure doesn't leave the canvas half-written or out of sync with the WS
broadcast
- size new chunk buffer against chunkSize(chunkId) instead of the persisted
blob's length so writes after a canvas-grow no longer silently drop OOB
bytes in the formerly-last short chunk
- refund the cooldown row when writePixels throws so transient storage
errors stop soft-DOSing the user (and halving image-uploader throughput)
- bound readAllChunks by chunk_id < CHUNK_COUNT and trim oversized blobs so
orphan rows from a future shrink no longer crash GET /api/canvas
- require a positive Content-Length on /api/place (411) and reject above the
pre-parse cap (413); previously a missing or zero header bypassed the cap
- drop String(err) from the 500 response body
- drain the INSERT cursor symmetrically with the UPDATE branch in tryAcquire
- assert CHUNK_BYTES <= 2 MB at module load (DO SQLite per-cell BLOB cap)
- correct the inverted webSocketClose comment and guard the re-close call
- add tests for missing / zero / oversized Content-Length
Plan: plans/260510-0232-fix-do-migration-followups/phase-01-do-storage-atomicity.md
Fixes from code review of canvas-on-do migration (commit c3f7c02):
- worker.js /api/ws: rewrite request URL to '/ws' so the DO pathname
switch dispatches correctly. The original c.req.raw kept '/api/ws'
which the DO never matched → 404 on every WS upgrade.
- migrate-from-upstash.js pickSampleOffsets: use TOTAL_PIXELS - 1 for the
last byte instead of CANVAS_WIDTH * CANVAS_WIDTH (only correct when
the canvas is square; constants explicitly invite non-square).
- chunk-storage.js writePixels: clarify atomicity comment — the loop is
atomic *because it has no awaits*, not because of any implicit DO
transaction. Added guidance for future maintainers.
- cooldown-store.js tryAcquire: GC sweep wrapped in try/catch so a
transient failure can't drop the user's allowed: true response.
Docs:
- README.md: drop Upstash from tech stack, redraw architecture,
document new project layout (durable-objects/lib, admin/), add
CHUNK_BYTES to configuration table.
- docs/system-architecture.md: full rewrite for DO-storage data flow,
document SQLite schema, race-safe rate-limit pattern, free-tier table.
- docs/deployment-guide.md: drop Upstash setup, add optional one-shot
migration runbook, update free-tier table to actual May 2026 limits.
Tests: 112 pass, 6 skipped (pending Phase 4 rewrite via
@cloudflare/vitest-pool-workers). Bundle dry-run clean.
Local wrangler dev smoke test was attempted but the sandboxed env
hangs HTTP requests at the workerd layer (TCP connects, no response).
Routing fix verified by code inspection; user must verify in their
own dev or production.
* refactor(rate-limit): switch to 1 req/sec cooldown, batch size up to 2048
Replace per-pixel credit/token-bucket model with a simple per-user cooldown
(SET NX EX 1). Batch size is now independent of the rate limit and capped
at MAX_BATCH_SIZE = 2048.
- rate-limiter: SET NX EX replaces Lua credit script
- worker: response shape { ok: true } (no credits field)
- client: drop credit state/timer/UserInfo; uploader paces by cooldown
- tests: mock checkRateLimit; integration test exercises SET NX EX
- docs: README, system-architecture, code-standards, deployment-guide
* chore(plans): remove implemented plan directories
rplace-implementation (base build), review-fixes, and
image-importer-enhancements are all shipped. Keep plans/reports/ as
historical code-review and research references.
Manual CompressionStream + Content-Encoding: gzip caused the browser
to receive un-decoded gzipped bytes through the wrangler-dev + vite
proxy path, surfacing as "Canvas buffer truncated: got 3598 bytes"
in the new decoder bounds check.
Cloudflare's edge auto-compresses compressible content already, so the
manual gzip layer was redundant in prod and broken in dev.
Also wraps getFullCanvas in try/catch and returns a JSON error envelope
on failure instead of letting Hono's default handler return a 500 with
text body the client decoder would mis-parse.
- Use Upstash REST API directly for BITFIELD (SDK builder broken in v1.37)
- Add redisRaw() helper for raw command execution
- Wrap setPixels in try-catch, return JSON errors instead of 500 text
- Client handles non-JSON server responses gracefully
- Toolbar: larger 44px touch targets, separators, better contrast
- Fix WebSocket reconnection logic in App.svelte (was a no-op)
- Remove spoofable x-forwarded-for fallback, use cf-connecting-ip only
- Wrap Durable Object broadcast in try/catch to prevent place failures
- Cache OffscreenCanvas to avoid re-allocation every render frame