Server:
- Origin allowlist on /api/ws (env.ALLOWED_ORIGINS, comma-separated; empty
= allow all for dev/preview)
- per-identity WS connection cap (MAX_WS_PER_IDENTITY = 5) using
acceptWebSocket(socket, [identity]) tagging; 6th upgrade returns 429
- ws.send 'ping' triggers a {type:'pong'} reply so dead connections fire
onclose promptly instead of waiting on TCP keepalive
Client:
- buffer WS pixels arriving during the initial canvas fetch and replay
them after committedColors is replaced; previously the post-fetch
Uint8Array assignment silently overwrote any pixels broadcast in the
fetch window (the documented C2 race)
- 30s ping / 60s pong watchdog closes the socket if pong stops arriving,
routing through the existing exponential-backoff reconnect path
Tests:
- four /api/ws cases: missing upgrade, disallowed origin, allowed origin,
empty allowlist (dev default). Sentinel uses status 200 because undici
rejects 101 in Node-side Response constructors.
Plan: plans/260510-0232-fix-do-migration-followups/phase-03-ws-hardening-client-race.md
- resolveIdentity prefers an opaque rplace_id cookie; falls back to a
cf-connecting-ip hash; in production a request with neither now returns
500 no_identity instead of bucketing all such traffic together
- /api/canvas issues Set-Cookie when no cookie is present so subsequent
requests escape NAT-shared IP buckets (mobile/CGNAT users)
- DO maintains an in-memory monotonic broadcast counter; broadcast frames
carry { seq } so the client can detect missed pixels and refetch
- client tracks lastSeq, refetches on gap, resets on every (re)connect
NAT/CGNAT users previously shared a single 1Hz bucket per egress IP. With
cookie identity they each get their own bucket. Cookie is HttpOnly, Secure,
SameSite=Lax, 1y Max-Age. Stripped/cleared cookies fall through to IP.
The seq counter resets on DO hibernation rehydrate; client always refetches
on reconnect, so a reset is indistinguishable from a fresh connect.
Plan: plans/260510-0232-fix-do-migration-followups/phase-02-cookie-ip-identity.md
- wrap writePixels in state.storage.transactionSync so a partial multi-chunk
failure doesn't leave the canvas half-written or out of sync with the WS
broadcast
- size new chunk buffer against chunkSize(chunkId) instead of the persisted
blob's length so writes after a canvas-grow no longer silently drop OOB
bytes in the formerly-last short chunk
- refund the cooldown row when writePixels throws so transient storage
errors stop soft-DOSing the user (and halving image-uploader throughput)
- bound readAllChunks by chunk_id < CHUNK_COUNT and trim oversized blobs so
orphan rows from a future shrink no longer crash GET /api/canvas
- require a positive Content-Length on /api/place (411) and reject above the
pre-parse cap (413); previously a missing or zero header bypassed the cap
- drop String(err) from the 500 response body
- drain the INSERT cursor symmetrically with the UPDATE branch in tryAcquire
- assert CHUNK_BYTES <= 2 MB at module load (DO SQLite per-cell BLOB cap)
- correct the inverted webSocketClose comment and guard the re-close call
- add tests for missing / zero / oversized Content-Length
Plan: plans/260510-0232-fix-do-migration-followups/phase-01-do-storage-atomicity.md
- scripts/: remove upload-colors.js (broken — imported removed constants)
and image-to-colors.js (orphan — flow moved fully client-side to
ImageImporter). Drop sharp from devDependencies.
- constants.js: drop unused BITS_PER_PIXEL export.
- dither-kernels.js: make KERNEL_* consts internal; only the
ERROR_DIFFUSION_KERNELS map is consumed externally.
- image-pipeline.js: drop unused pipeline.source() accessor.
- image-to-palette.js: drop `options.dither` legacy boolean shim
(no external caller uses it) and its test.
- canvas-storage.js, App.svelte: drop comments that restated names.
Canvas:
- CANVAS_W/H = 4096, total 16,777,216 pixels
- BITS_PER_PIXEL = 8 (byte-aligned) — raw Redis bytes are palette indices
- Canvas-decoder becomes an identity wrap/copy
- Storage BITFIELD uses u8; offset = y*W + x
- Redis key versioned to rplace:canvas:v2 so old 32-color/2048^2 data is
orphaned (operators can DEL the old key to reclaim memory)
Palette:
- 256 entries, generated deterministically:
- 0..15 = 16-step grayscale ramp (pure black -> pure white)
- 16..255 = 240 HSL wheel (4 lightness rings x 60 hues @ 82% saturation)
- nearestPaletteIndex(r,g,b) helper for custom-color snapping
UI:
- ColorPicker: 16-swatch favorites strip (grays + 8 accents) + current-color
swatch + expand toggle for the full 16x16 grid + "Custom..." button that
opens the native <input type="color"> and snaps to nearest palette entry
- Default selected color bumped to index 0 (black)
Tests + docs:
- canvas-decoder tests rewritten for identity u8 decode
- canvas-storage tests updated for u8 offsets
- image-to-palette tests anchored to PALETTE_BLACK=0 / PALETTE_WHITE=15 and
COLORS_RGBA[i] probes (no more hardcoded old 32-color indices)
- integration test uses u8 BITFIELD and canvas-aware bounds
- README, system-architecture, deployment-guide updated (storage math,
migration note for orphaned old key)
* refactor(rate-limit): switch to 1 req/sec cooldown, batch size up to 2048
Replace per-pixel credit/token-bucket model with a simple per-user cooldown
(SET NX EX 1). Batch size is now independent of the rate limit and capped
at MAX_BATCH_SIZE = 2048.
- rate-limiter: SET NX EX replaces Lua credit script
- worker: response shape { ok: true } (no credits field)
- client: drop credit state/timer/UserInfo; uploader paces by cooldown
- tests: mock checkRateLimit; integration test exercises SET NX EX
- docs: README, system-architecture, code-standards, deployment-guide
* chore(plans): remove implemented plan directories
rplace-implementation (base build), review-fixes, and
image-importer-enhancements are all shipped. Keep plans/reports/ as
historical code-review and research references.
Two quick quality-of-life options for logo and background-heavy imports:
- Skip-white: near-white pixels (r,g,b >= threshold, default 230) are
marked transparent in the output so they don't consume credits. Useful
when the source has a white background you don't want to paint.
- Paint-transparent: fully-transparent source pixels are treated as opaque
white before quantization. Useful if the canvas background is white and
you want empty regions of a logo to blend in.
Both toggles compose with every existing dither method; paint-transparent
runs first, so combining the two leaves originally-transparent pixels as
skip (since they're synthesized white, then the skip-white pass drops
them).
UI adds the two checkboxes and a threshold slider shown only when
skip-white is on. CLI gains --skip-white, --white-threshold,
--paint-transparent. 4 new unit tests pin the behavior including the
paint+skip interaction.
Brightness, contrast, saturation, and gamma adjustments before palette
quantization. Pure-function applyColorCorrection in src/lib keeps the CLI
and browser importer in sync. Inserted post-resize so slider moves stay
responsive on large sources; precision loss is negligible through a
32-color palette.
UI is a collapsible "Color correction" section with four sliders, live
values, a "Reset" button, and an "on" badge when any value differs from
default. CLI gains --brightness, --contrast, --saturation, --gamma
(all -100..+100 except gamma which is 0.1..3.0).
9 unit tests pin down identity, saturate-to-0-or-255 clamping, greyscale
at saturation=-100, gamma midtone direction, and alpha preservation.
Replace the single Floyd-Steinberg toggle with a method dropdown offering
none, floyd, atkinson, jarvis, burkes, sierra, sierra-lite (error diffusion)
and bayer-2 / bayer-4 / bayer-8 (ordered). Kernels live in
src/lib/dither-kernels.js as plain data; rgbaToPalette dispatches via a
shared runErrorDiffusion runner and a runOrderedDither for Bayer.
The legacy `dither: true` option keeps working (maps to `method: 'floyd'`),
so existing CLI invocations and tests stay green. CLI gains
`--dither-method <name>` which takes precedence over `--dither`.
13 unit tests cover exact-palette hits, transparent pixels, all-method
smoke, kernel weight sums (Atkinson=0.75, others=1.0), and verify Bayer
actually scatters on mid-grey where plain nearest would produce one color.
Pure-function transformRgba in src/lib/image-transform.js supports flip H,
flip V, and rotation in 90° steps (fixed application order: rotate → flipH
→ flipV). Wired into the importer pipeline before resize with buttons for
each op; ±90° rotations auto-swap the resize dims so output aspect tracks
the rotation. CLI gains --flip-h, --flip-v, --rotate flags using the same
shared module.
8 new unit tests cover identity, each flip, 90/180/270 rotation, the
flipH+flipV ≡ 180° identity, and invalid rotation rejection.
Add W/H inputs, aspect-ratio lock, resampling method dropdown (nearest /
bilinear / box), "Fit to canvas" (respects current origin) and "1:1" reset
buttons to the import panel. Pipeline now runs resize before palette
quantization so dither/skip-matching operate on the final dimensions.
Shared src/lib/image-resize.js is reused by scripts/image-to-colors.js,
which gains --width, --height, --method flags with aspect-preserve when
only one dimension is provided.
- Add CanvasRoom broadcast/close/error tests with mock WebSockets
- Remove @cloudflare/vitest-pool-workers (incompatible with Vitest 4)
- Clean up vitest config (single config, no integration workspace)
- 71 tests across 7 test files, all passing