Refactoring: Rename Language to LanguageServerId

This resolves a long-standing naming issue in Serena & SolidLSP.
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Dominik Jain authored and Dominik Jain committed 2026-07-22 20:55:36 +02:00
1 parent ef0e218fb1
commit d2cf18ddcb
180 files changed
+1806 -1767

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@@ -23,12 +23,12 @@ from collections.abc import Iterator
import pytest
from solidlsp import SolidLanguageServer
from solidlsp.ls_config import Language
from solidlsp.ls_config import LanguageServerId
from solidlsp.ls_utils import SymbolUtils
from test.conftest import find_identifier_position, get_repo_path, start_ls_context
from test.solidlsp.conftest import document_symbol_names, find_document_symbol
UE_REPO_PATH = get_repo_path(Language.CPP).parent / "ue_test_repo"
UE_REPO_PATH = get_repo_path(LanguageServerId.CPP).parent / "ue_test_repo"
ABILITY_COMPONENT_H = os.path.join("Source", "TestGame", "AbilityComponent.h")
ABILITY_ACTOR_H = os.path.join("Source", "TestGame", "AbilityActor.h")
ABILITY_ACTOR_CPP = os.path.join("Source", "TestGame", "AbilityActor.cpp")
@@ -37,7 +37,7 @@ ABILITY_ACTOR_CPP = os.path.join("Source", "TestGame", "AbilityActor.cpp")
@pytest.fixture(scope="module")
def language_server() -> Iterator[SolidLanguageServer]:
"""Clangd over ue_test_repo; overrides the shared fixture for this module."""
with start_ls_context(Language.CPP, repo_path=str(UE_REPO_PATH)) as ls:
with start_ls_context(LanguageServerId.CPP, repo_path=str(UE_REPO_PATH)) as ls:
yield ls