feat(gacha): add /api/gacha wish animation rendered as MP4

A meteor coloured by rarity falls across a night sky, lands in a white
flash, and the label is revealed with its stars popping in. The caller
picks the result and rarity; the route only draws it. Renders as silent
H.264 so Telegram plays it as an animation without GIF banding, and
shares the render slots with /api/gif.
This commit is contained in:
tiennm99 committed 2026-10-01 11:43:42 +07:00
1 parent 61d0e74709
commit 97d8aeaadf
16 files changed
+1111 -20

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+20
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@@ -45,6 +45,26 @@ try {
}
console.log(`api-smoke: ${response.rawPayload.byteLength} bytes`);
const gacha = await app.inject({
method: 'POST',
url: '/api/gacha',
headers: {
authorization: 'Bearer smoke-token',
},
payload: {label: 'Pizza', rarity: 5},
});
if (gacha.statusCode !== 200) {
throw new Error(`Expected gacha 200, got ${gacha.statusCode}: ${gacha.body}`);
}
const box = gacha.rawPayload.subarray(4, 8).toString();
if (box !== 'ftyp') {
throw new Error(`Expected MP4 ftyp box, got ${box}`);
}
console.log(`api-smoke gacha: ${gacha.rawPayload.byteLength} bytes`);
} finally {
await app.close();
}
+23 -4
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@@ -1,5 +1,6 @@
import {mkdir, writeFile} from 'node:fs/promises';
import path from 'node:path';
import {renderGachaVideo} from '../src/render/render-gacha.js';
import {renderWheelGif} from '../src/render/render-gif.js';
const smoke = process.argv.includes('--smoke');
@@ -47,9 +48,27 @@ const fixtures = [
await mkdir(fixturesDir, {recursive: true});
for (const fixture of smoke ? fixtures.slice(0, 1) : fixtures) {
const result = await renderWheelGif(fixture.request, {timeoutInMilliseconds: 30000});
const output = path.join(fixturesDir, `${fixture.name}.gif`);
/** @type {{name: string, request: import('../src/schemas/gacha-request.js').GachaRenderRequest}[]} */
const gachaFixtures = [
{name: 'gacha-5-star', request: {label: 'Pizza', rarity: 5, fps: 24, width: 640}},
{name: 'gacha-4-star', request: {label: 'Phở bò tái nạm gầu', rarity: 4, fps: 24, width: 640}},
{name: 'gacha-3-star', request: {label: 'Cơm tấm', rarity: 3, fps: 24, width: 854}},
];
/**
* @param {string} name
* @param {{buffer: Buffer, byteLength: number, durationMs: number}} result
*/
const save = async (name, result) => {
const output = path.join(fixturesDir, name);
await writeFile(output, result.buffer);
console.log(`${fixture.name}: ${output} ${result.byteLength} bytes ${result.durationMs}ms`);
console.log(`${name}: ${output} ${result.byteLength} bytes ${result.durationMs}ms`);
};
for (const fixture of smoke ? fixtures.slice(0, 1) : fixtures) {
await save(`${fixture.name}.gif`, await renderWheelGif(fixture.request, {timeoutInMilliseconds: 30000}));
}
for (const fixture of smoke ? gachaFixtures.slice(0, 1) : gachaFixtures) {
await save(`${fixture.name}.mp4`, await renderGachaVideo(fixture.request, {timeoutInMilliseconds: 30000}));
}