Commit Graph
16 Commits
Author SHA1 Message Date
tiennm99 6ab49a379d docs(plans): pre-deploy wrap-up status + AWS-port phase sync + code-review report
- Rewrite README.md for AWS-default deploy architecture
- Sync AWS-port plan.md phases 01-07 statuses to reflect shipped code (trading, lolschedule, gemini modules)
- Include code-reviewer report: cron-and-trading feedback addressed (gofmt, price-fetch reordering, senderInfo validation, ticker regex, typo fixes)
2026-05-10 03:05:56 +07:00
tiennm99 b387a6ea42 feat(modules): port new command modules + update registry
- Add new modules: doantu, semantle, twentyq, ai (Gemini integration)
- Update module registry with new command registration
- Update tests and documentation for module system
- Update README with new module references
2026-05-10 02:29:58 +07:00
tiennm99 35ad4cb997 feat(server,modules): bootstrap server and module framework
Implements Phases 02 (partial) and 03 of the go-port-cloud-run plan.
Introduces module framework with per-module KV prefix isolation,
health check endpoint, request timeout protection, and comprehensive
test coverage. Cloud Run deployment deferred to Phase 01.

Security hardening: constant-time secret comparison, cron auth bridge,
and secrets stripped from dependency environment exports. Includes
Dockerfile, GitHub CI workflow (vet + race + build), and integration
tests for module lifecycle.
2026-05-08 23:27:12 +07:00
tiennm99 ab617ade63 Initial commit 2026-05-08 22:44:45 +07:00
tiennm99 9eb1c527af Clear and rewrite
Retire the JavaScript/Cloudflare implementation; history continues from the Go rewrite (miti99bot).
2026-08-04 23:21:19 +07:00
tiennm99 b52fa7094e feat(loldle): tunable max guesses per subject + retuned defaults
Drop classic loldle from 8 → 6 (7-axis grid leaks too much per guess for 8
to feel earned) and emoji from 5 → 4 (3 emojis are usually unmistakable).
Add a hidden /<module>_setmax <n> command per loldle module so a chat can
override its own round length (1-10). Override stored at config:<subject>
in each module's KV; getMaxGuesses() falls back to the default when unset.
2026-05-07 14:10:01 +07:00
tiennm99 b660692eb2 feat(db): finalize MongoDB Atlas migration documentation
Phase 08: Complete documentation pass for MongoDB Atlas migration.

- Create docs/cost-tracking.md: Cost monitoring, upgrade triggers, monthly checklist
- Create docs/project-changelog.md: Full migration summary with phase breakdown
- Update docs/architecture.md section 8: Describe dual-write era, MongoDB store layers
- Update docs/code-standards.md: Add Persistence section for storage factory patterns
- Update docs/codebase-summary.md: Reflect MongoDB as primary, update test count (733)
- Update README.md: Storage section now describes MongoDB + dual-write during migration
- Update CLAUDE.md: Architecture section references MongoDB instead of KV/D1
- Update tests/fakes/fake-mongo.js: Document frozen surface (Phase 02-08 API)

Verified:
- All 733 tests passing
- Lint + secret-leak check pass
- npm run register:dry succeeds
- Auto-pause concern satisfied: trading (17:00), lolschedule (01:00), drift-verifier (hourly) all write to Mongo
- Roadmap verified migration NOT listed (future-only per user feedback)

Post-Phase-07 cutover: dual-write collapses, KV/D1 deleted, MongoDB becomes sole backend.
2026-04-26 09:34:25 +07:00
tiennm99 434b0cc35b feat(loldle): add ability and splash champion-guessing modules
Closes deferred phases 04 + 05 of loldle-new-modes plan.

- loldle-ability: 5 guesses, DDragon ability icon as photo. State pins
  slot (P/Q/W/E/R) so the same icon shows every turn. Abilities pulled
  from DDragon per-champion — same source loldle.net uses at runtime.
- loldle-splash: 4 guesses, random skin splash as photo. Skin pool
  scraped from loldle.net bundle (var Ad=[…] — 172 champs × 1939 skins,
  non-chroma, matches their splash mode exactly). URLs from Riot
  DDragon CDN (no version segment, stable across patches).
- fetch-ddragon-data.js: extended to write all four JSONs in one run.
  Shares a single DDragon per-champion fetch cycle (concurrency 10).
- Credits loldle.net + Riot Games in all loldle-family READMEs.

19 new tests (503 total). Lint clean. register:dry reports 12 loldle_*
commands with no conflicts.
2026-04-24 23:58:42 +07:00
tiennm99 a91d82a15d feat(loldle): add emoji and quote champion-guessing modules
Ship two new loldle-family modules mirroring loldle.net's non-classic
modes. Text-only MVP (ability/splash phases stay deferred).

- loldle-emoji: 5 guesses, emoji-sequence clue. Pool derived algorithmically
  from classic's champions.json metadata (species/region/resource mapping
  table) since loldle.net's bundle has no static emoji pool.
- loldle-quote: 6 guesses, lore-blurb clue. Pool seeded from Data Dragon
  champion title + first lore sentence; champion name redacted to ___.
- scripts/fetch-ddragon-data.js: single generator for both JSONs.
- src/util/normalize-name.js: shared lookup helper; loldle/lookup.js
  refactored to import it.

35 new tests (484 total passing). Lint clean.
2026-04-24 23:30:11 +07:00
tiennm99 bd270a6835 fix: project-wide review — trading safety, loldle drift guard, doc refresh
Code fixes:
- trading/handlers + stats-handler: guard ctx.from?.id to prevent
  cross-user state corruption when channel posts or inline queries lack
  a sender
- trading/prices + trading/symbols: encodeURIComponent on ticker before
  interpolating into TCBS API URLs
- trading/stats-handler: parallelize per-stock price fetches with
  Promise.allSettled so N-stock portfolios don't stack serial latency
- loldle/handlers: guard target champion lookup against champions.json
  refresh drift — start a fresh round or fall back to the stored id
- wordle + loldle: explicitly initialize giveup:false in startFreshGame
  for stable state shape
- wordle/lookup: fix stale JSDoc that claimed null return
- biome: ignore auto-generated champions.json / champions-data.js /
  words-data.js
- Apply formatter to src/index.js, loldle/handlers.js imports, and
  loldle/compare.test.js (previously red)

Docs refresh:
- README: 105+ tests -> 200+; wordle/loldle described as real modules
- architecture: module tree updated, test count 105 -> 200, runtime
  ~500ms -> ~2s, stub list narrowed to misc only
- codebase-summary: module table rewritten (wordle/loldle now Complete
  with real command lists and KV schema); test coverage table updated
- loldle/README: full rewrite matching the current implementation
  (was describing the original stub)
- New docs/development-roadmap.md tracking upcoming features
  (daily-mode for wordle + loldle, crypto/gold/forex trading, shared
  picker util, handler-level tests, coverage reporting, staging env)

Tests: 200/200 passing. Lint: clean.
2026-04-20 22:08:58 +07:00
tiennm99 dc4432aef3 docs: add D1 and Cron guides, update module contract across docs
- docs/using-d1.md and docs/using-cron.md for module authors
- architecture, codebase-summary, adding-a-module, code-standards, deployment-guide refreshed
- CLAUDE.md module contract shows optional crons[] and sql in init
- docs/todo.md tracks manual follow-ups (D1 UUID, first deploy, smoke tests)
2026-04-15 13:29:31 +07:00
tiennm99 dac6cc9778 docs: update all docs to reflect current trading module state
Trading module now VN stocks only with dynamic symbol resolution.
Update test counts (105), remove crypto/gold/forex references from
project-level docs, update architecture file tree descriptions.
2026-04-14 17:38:31 +07:00
tiennm99 2d16c50d4d docs: update architecture and README for trading module
Add trading module section (§13) to architecture.md covering commands,
data model, price sources, and file layout. Update file trees, test
counts (56→110), and module registry snippet in both docs.
2026-04-14 15:24:01 +07:00
tiennm99 07337c00fb docs: add architecture guide and polish README intro
- README: add "Why" value prop, request-flow ASCII diagram,
  and "Further reading" links to the docs directory
- docs/architecture.md: new 14-section guide covering cold-start
  flow, module contract, static loader rationale, unified-namespace
  conflict detection, dispatcher minimalism, KVStore prefixing
  mechanics, deploy flow, security posture, testing philosophy,
  and non-goals
2026-04-11 10:25:32 +07:00
tiennm99 7e3d0ccc4d feat: scaffold plug-n-play telegram bot on cloudflare workers
grammY-based bot with a module plugin system loaded from the MODULES env
var. Three command visibility levels (public/protected/private) share a
unified command namespace with conflict detection at registry build.

- 4 initial modules (util, wordle, loldle, misc); util fully implemented,
  others are stubs proving the plugin system end-to-end
- util: /info (chat/thread/sender ids) + /help (pure renderer over the
  registry, HTML parse mode, escapes user-influenced strings)
- KVStore interface with CFKVStore and a per-module prefixing factory;
  getJSON/putJSON convenience helpers; other backends drop in via one file
- Webhook at POST /webhook with secret-token validation via grammY's
  webhookCallback; no admin HTTP surface
- Post-deploy register script (npm run deploy = wrangler deploy && node
  --env-file=.env.deploy scripts/register.js) for setWebhook and
  setMyCommands; --dry-run flag for preview
- 56 vitest unit tests across 7 suites covering registry, db wrapper,
  dispatcher, help renderer, validators, and HTML escaper
- biome for lint + format; phased implementation plan under plans/
2026-04-11 09:49:06 +07:00
tiennm99 f0a9cd5e1e Initial commit 2026-04-11 08:43:37 +07:00