Commit Graph
16 Commits
Author SHA1 Message Date
tiennm99 f2e0dd5156 fix(ci): pin deploy role ARN for OIDC auth
The deploy workflow no longer relies on a missing AWS_ACCOUNT_ID secret,
preventing invalid assume-role ARNs and matching the repo's documented AWS setup.
2026-05-15 22:36:15 +07:00
tiennm99 642fccb7b7 refactor: rename module to miti99bot, canonicalize AWS deploy path
Rename:
- Go module github.com/tiennm99/miti99bot-go → github.com/tiennm99/miti99bot
- CloudFormation stack miti99bot-aws-port → miti99bot
- Drop "port", "Cloud Run", "GCP", "cutover", "Phase NN" framing from
  active code and docs — project reads as canonical AWS-Lambda from now on.

AWS deploy guide + flow fix:
- New docs/deploy-aws-free-tier-guide.md — Ubuntu 24.04 ARM64 onboarding
  with project-local venv (pip awscli + sam-cli), SSM secrets via read -s,
  idempotent OIDC provider + role creation, $1 budget alarm.
- Drop sam build from the pipeline — provided.al2023 + makefile builder
  expects a Makefile in CodeUri (build/lambda/, the output dir), so the
  step always fails. sam deploy --template-file template.yaml now reads
  the raw template and zips build/lambda/ directly.
- Rollback section rewritten — use continue-update-rollback /
  cancel-update-stack / git-SHA redeploy. Drop the broken
  --use-previous-template recipe.
- DynamoDB free-tier row corrected (on-demand is 2.5M read / 1M write
  request units, not 25 RCU/WCU).

Updated:
- README.md fully rewritten (drops port/legacy framing, lists modules,
  points new users at the free-tier guide).
- aws/README.md retitled "AWS account setup", phase numbers stripped.
- Makefile / .github/workflows/deploy.yml — sam deploy flow.
- samconfig.toml — stack_name = "miti99bot".
- Go comments — Cloud Run → Lambda, Cloud Scheduler → EventBridge
  Scheduler, Cloud Logging → CloudWatch Logs.
- Struct field GCPProject → FirestoreProject (env GOOGLE_CLOUD_PROJECT
  unchanged).

Plus advisory reports under plans/reports/ from the code-reviewer +
researcher passes that informed the fixes.

Verified: go vet ./..., go build ./..., go test ./... all green.
2026-05-13 22:05:38 +07:00
tiennm99 e5cee5c08f feat(deploy): AWS SAM template + Makefile + GitHub Actions
- AWS SAM CloudFormation template for Lambda + DynamoDB + EventBridge
- SAM config for us-east-1 deployment with guided parameters
- Unified Makefile: build-lambda, dynamodb-local, sam-* targets
- GitHub Actions: OIDC trust + SAM deploy on push to main
- CI job: add iac stage (sam validate)
- .gitignore: build/, bin/, .aws-sam/, samconfig.local.toml
2026-05-10 02:29:49 +07:00
tiennm99 4bcd8ed7cf ci: bump golangci-lint v2.2.2 -> v2.12.2 for Go 1.25 support
v2.2.2 was built with go1.24; .golangci.yml's 'go: 1.25' target
fails its config-load check. v2.12.x is built against go1.25.
2026-05-09 17:19:49 +07:00
tiennm99 3cfb0366c3 ci: bump golangci-lint-action to v7; drop firestore emulator
- golangci-lint-action@v6 doesn't support golangci-lint v2.x; v7 does.
  This was the only thing breaking CI; subsequent steps were skipped.
- Firestore emulator step removed for now — storage_test.go skips when
  FIRESTORE_EMULATOR_HOST is unset, and the gcloud emulator install
  adds 30-60s of CI time for tests not yet on the merge-gating path.
  Re-add when storage-layer changes need emulator coverage.
2026-05-09 17:18:36 +07:00
tiennm99 bdbcc43f85 chore(tooling): golangci-lint + govulncheck + defensive guards
Phase 6 of the 2026-05-09 review remediation plan. Bundle of small
hygiene fixes — none individually urgent but better folded together
than scattered across follow-ups.

- .golangci.yml: enable errcheck/govet/gosec/staticcheck/unused/
  ineffassign/gocyclo/misspell/revive. Tuned to the codebase style
  (no universal exported-doc requirement, gocyclo cap at 20 to
  accommodate handler dispatch). 0 issues across the tree.
- ci.yml: add golangci-lint job + govulncheck (informational).
- Defensive guards:
  - registry.go: Module.Name mismatch now errors at Build instead of
    silently overwriting (TestBuild_RejectsFactoryNameMismatch).
  - cmd/server/main.go: PORT env validated numerically + 0..65535.
  - firestore_provider.go: For() re-validates module name; invalid
    names return an invalidStore whose every op errors with
    ErrInvalidModuleName.
- Dead code removal:
  - wordle: gameTTLSeconds const + pickDaily/hashDJB2/todayUTC
    helpers + their tests deleted (pickDaily was unused;
    daily.go renamed pick_random.go).
- Dependency: golang.org/x/net v0.52.0 -> v0.54.0 (resolves
  GO-2026-4918 HTTP/2 infinite-loop CVE).
- Deferred from the original phase plan: Docker digest pinning
  (Dependabot handles), per-handler file splits (largest file 279 LOC;
  splits would churn for marginal gain).

go test -race -count=1 ./... clean (15 packages); golangci-lint run
clean (0 issues).
2026-05-09 16:33:21 +07:00
tiennm99 765cce549d test(handlers): integration tests + recording bot + emulator on CI
Phase 5 of the 2026-05-09 review remediation plan. Closes the
handler-layer test gap (5 modules at 0% coverage in the audit) and
ends the storage-package's CI t.Skip on Firestore emulator tests.

- internal/testutil: Update fixture builders (NewPrivateMessage,
  NewGroupMessage, NewSupergroupMessage, NewChannelMessage) plus a
  RecordingBot that wraps the real go-telegram/bot.Bot with an
  httptest server. The bot library hits the test server instead of
  Telegram; multipart form fields are captured per call. Tests assert
  on Sent() / LastSent() / AssertSentText().
- Handler tests added: misc (4), util (7), wordle (10), loldle (9),
  loldleemoji (8). Cover happy paths, error paths, auth gates,
  group-vs-private subject keying, KV side effects.
- Coverage 44.7% -> 69.8% (verified via -coverprofile). All packages
  now report coverage in CI output.
- CI: ci.yml installs cloud-firestore-emulator beta component and
  starts it on localhost:8090 before go test. Sets
  FIRESTORE_EMULATOR_HOST + GOOGLE_CLOUD_PROJECT env so the storage
  package's emulator-gated tests execute instead of skipping.

go test -race -count=1 ./... clean across all 15 packages locally.
2026-05-09 16:19:38 +07:00
tiennm99 939c5fedab feat(server): high-priority hardening + critical blockers
Phase 1+2 of the 2026-05-09 review remediation plan:

- Go-version alignment (Dockerfile/go.mod) + 4 nil-deref guards + CI
  docker-build step (Phase 1, 63482c4 carried over).
- Env allowlist: secretEnvKeys denylist replaced; modules opt-in via
  RequiredEnv. Future API keys do not auto-leak.
- Visibility enforcement: dispatcher gates Private/Protected commands
  via BOT_OWNER_ID / ADMIN_USER_IDS; non-permitted callers are silently
  denied.
- Panic recovery in webhook handler; logs runtime/debug.Stack and
  returns 200 to prevent Telegram retry storm.
- Cron timeout reduced 5m -> 60s.
- MaxBytesError handled separately from generic decode errors so 413
  from MaxBytesReader is not shadowed by a 400.
- Emoji clue HTML-escaped defensively in loldle-emoji renderer.
- Tests added for dispatcher Auth.Permits + webhook panic recovery.
2026-05-09 15:52:15 +07:00
tiennm99 35ad4cb997 feat(server,modules): bootstrap server and module framework
Implements Phases 02 (partial) and 03 of the go-port-cloud-run plan.
Introduces module framework with per-module KV prefix isolation,
health check endpoint, request timeout protection, and comprehensive
test coverage. Cloud Run deployment deferred to Phase 01.

Security hardening: constant-time secret comparison, cron auth bridge,
and secrets stripped from dependency environment exports. Includes
Dockerfile, GitHub CI workflow (vet + race + build), and integration
tests for module lifecycle.
2026-05-08 23:27:12 +07:00
tiennm99 9eb1c527af Clear and rewrite
Retire the JavaScript/Cloudflare implementation; history continues from the Go rewrite (miti99bot).
2026-08-04 23:21:19 +07:00
tiennm99 57832c3a6c refactor(loldle): trim module to current behavior only
KV payload cleanup:
- drop lastResultAt from stats (never read)
- drop solved/giveup flags from game state (round is immediately
  replaced after finish, making the flags transient noise)
- skip redundant saveGame on winning/giveup/out-of-guesses paths;
  startFreshGame overwrites anyway

Code cleanup:
- delete daily.js + daily.test.js (pickDaily/todayUtc were speculative
  "future use" — only pickRandom was wired in, inlined into handlers)
- drop the dead switch default in compare.js
- trim file preambles across the module

Docs: rewrite README around current behavior with loldle.net as the
sole data source; update scraper header to match the raw schema.
2026-04-22 13:49:38 +07:00
tiennm99 b794c25a45 refactor(loldle): import champions.json directly, drop ESM wrapper
Node 24 + wrangler 4.x both accept `import ... with { type: "json" }`,
so the generated champions-data.js wrapper is no longer needed.

Drop scripts/build-loldle-data.js and the build:loldle-data npm script.
Scraper writes champions.json only.
2026-04-22 13:24:24 +07:00
tiennm99 470130195e refactor(loldle): source all champion data from loldle.net
loldle.net's JS bundle ships the complete set of classic-mode axes in
plaintext, so ddragon merging is no longer needed. Scraper now produces
the final schema directly.

Schema changes: drop title, skinCount, image, and genre (ddragon-only).
Replace genre (class tags like Fighter/Mage) with species (Human/Darkin/
Vastayan) — the axis loldle.net actually uses. Promote region to a
multi-value field so multi-region champions compare correctly.

Handlers no longer show "Name — Title" on win/giveup.
2026-04-22 13:19:10 +07:00
tiennm99 4cb5cf341a feat(loldle): weekly scraper for champion data from loldle.net
Pulls canonical game fields (gender, positions, range_type, regions,
release_date) from loldle.net's JS bundle and merges with ddragon
championFull for display metadata (title, resource, genre, skinCount,
image). Opens a PR weekly via GitHub Actions (Mon 06:00 UTC).
2026-04-22 13:14:12 +07:00
tiennm99 e79339fc1f chore(ci): remove sync workflow; loldle-data now pushes directly 2026-04-20 18:33:20 +07:00
tiennm99 64d37e603e feat(loldle): port classic-mode game from loldle repo
Adds loldle module with classic-mode champion guessing. Ports comparison
logic from tiennm99/loldle (lib/classic-mode.js) and bundles champion
data from tiennm99/loldle-data. Adds GH Actions workflow that re-syncs
champions.json on cross-repo dispatch from loldle-data.

- Three public commands: /loldle, /loldle_giveup, /loldle_stats
- Per-user daily state + streak stats in KV (3-day TTL on games)
- champions-data.js wrapper sidesteps Node 24 / esbuild disagreement on
  JSON import attributes; generator script + npm run build:loldle-data
- register script now tolerates missing .env.deploy (env-file-if-exists)
  so Workers Builds can inject env vars directly
- fix(scripts): escape stray */ in migrate.js docstring that broke node
- 16 new unit tests (compare, daily, lookup); dispatcher test updated
  for the new command set
2026-04-20 17:10:08 +07:00