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/wordledaily sends a BotFather game card whose page plays one shared word per day, changing at 07:00 ICT. The server checks guesses, saves each player's board after every guess and keeps NYT-style stats. A win is reported with setGameScore, and in a group one live results message shows everyone's colour grids. /wordledaily_subscribe and /wordledaily_unsubscribe opt a chat or topic in to the 07:00 push: yesterday's recap, opening with the answer and the group's win streak, then today's card. The HTML5 game plumbing that noitu used is now shared in util/htmlgame, and the wordle word list and scoring live in wordle/wordlist.
13 lines
358 B
Go
13 lines
358 B
Go
package noitu
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import (
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"net/http"
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"github.com/tiennm99/tiennm99bot/internal/modules/noitu/web"
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"github.com/tiennm99/tiennm99bot/internal/modules/util/htmlgame"
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)
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// serveAsset serves one embedded page file with a short public cache. See
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// htmlgame.ServeAsset.
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func serveAsset(name string) http.HandlerFunc { return htmlgame.ServeAsset(web.FS, name) }
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