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Phase 6c of the go-port-cloud-run plan. Adds the third loldle variant — guess the champion from a single ability icon (passive or Q/W/E/R). - internal/modules/loldleability: champions.go (embed abilities.json, 5334-line DDragon-sourced pool with AbilityChampion + Ability types), state.go (gameState gains a `slot` field so the same icon shows across guesses in a round), render-free handlers.go (sendPhoto path uses models.InputFileString with the DDragon CDN URL directly — no binary upload), loldleability.go (Module Factory). - Reuses internal/modules/util/chathelper and internal/champname (same shared layer the other variants use). - 4 commands wired: loldle_ability (public), loldle_ability_giveup (public), loldle_ability_stats (public), loldle_ability_setmax (private). - 14 tests: lookup (embed shape + DDragon URL prefix + slot coverage), state (slot round-trip + JS-wire-format decode + streak), handlers (sendPhoto with correct URL, win, unknown champion, duplicate, giveup with slot label, stats, setmax owner + non-owner). - gocyclo cap nudged 20 -> 22 to accommodate handleAbility's pre-flight validation branch. go test -race -count=1 ./... clean (17 packages); golangci-lint clean.
128 lines
3.4 KiB
Go
128 lines
3.4 KiB
Go
package loldleability
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import (
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"context"
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"errors"
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"fmt"
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"github.com/tiennm99/miti99bot-go/internal/storage"
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)
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// Round-length defaults. Mirror JS: 5 default, capped at 10 via
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// /loldle_ability_setmax.
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const (
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MaxGuesses = 5
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MaxGuessesCap = 10
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)
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// gameState differs from emoji/quote: it locks the chosen ability slot at
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// round start so the SAME icon shows across every turn until the round ends.
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// Field tags match JS.
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type gameState struct {
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Target string `json:"target"`
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Slot string `json:"slot"` // ability slot — P, Q, W, E, R
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Guesses []string `json:"guesses"`
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StartedAt *int64 `json:"startedAt"`
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}
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type stats struct {
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Played int `json:"played"`
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Wins int `json:"wins"`
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Streak int `json:"streak"`
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BestStreak int `json:"bestStreak"`
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}
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type roundConfig struct {
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MaxGuesses int `json:"maxGuesses"`
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}
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func gameKey(subject string) string { return "game:" + subject }
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func statsKey(subject string) string { return "stats:" + subject }
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func configKey(subject string) string { return "config:" + subject }
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func loadGame(ctx context.Context, kv storage.KVStore, subject string) (*gameState, error) {
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var g gameState
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err := kv.GetJSON(ctx, gameKey(subject), &g)
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switch {
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case err == nil:
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return &g, nil
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case errors.Is(err, storage.ErrNotFound):
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return nil, nil
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default:
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return nil, fmt.Errorf("loldleability loadGame: %w", err)
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}
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}
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func saveGame(ctx context.Context, kv storage.KVStore, subject string, g *gameState) error {
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if err := kv.PutJSON(ctx, gameKey(subject), g); err != nil {
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return fmt.Errorf("loldleability saveGame: %w", err)
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}
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return nil
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}
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func clearGame(ctx context.Context, kv storage.KVStore, subject string) error {
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if err := kv.Delete(ctx, gameKey(subject)); err != nil {
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return fmt.Errorf("loldleability clearGame: %w", err)
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}
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return nil
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}
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func loadStats(ctx context.Context, kv storage.KVStore, subject string) (*stats, error) {
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var s stats
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err := kv.GetJSON(ctx, statsKey(subject), &s)
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switch {
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case err == nil:
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return &s, nil
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case errors.Is(err, storage.ErrNotFound):
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return &stats{}, nil
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default:
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return nil, fmt.Errorf("loldleability loadStats: %w", err)
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}
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}
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func recordResult(ctx context.Context, kv storage.KVStore, subject string, won bool) (*stats, error) {
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s, err := loadStats(ctx, kv, subject)
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if err != nil {
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return nil, err
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}
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s.Played++
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if won {
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s.Wins++
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s.Streak++
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if s.Streak > s.BestStreak {
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s.BestStreak = s.Streak
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}
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} else {
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s.Streak = 0
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}
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if err := kv.PutJSON(ctx, statsKey(subject), s); err != nil {
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return nil, fmt.Errorf("loldleability recordResult: %w", err)
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}
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return s, nil
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}
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func getMaxGuesses(ctx context.Context, kv storage.KVStore, subject string) (int, error) {
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var cfg roundConfig
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err := kv.GetJSON(ctx, configKey(subject), &cfg)
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if err != nil {
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if errors.Is(err, storage.ErrNotFound) {
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return MaxGuesses, nil
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}
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return 0, fmt.Errorf("loldleability getMaxGuesses: %w", err)
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}
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if cfg.MaxGuesses < 1 || cfg.MaxGuesses > MaxGuessesCap {
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return MaxGuesses, nil
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}
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return cfg.MaxGuesses, nil
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}
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func setMaxGuesses(ctx context.Context, kv storage.KVStore, subject string, n int) error {
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if n < 1 || n > MaxGuessesCap {
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return fmt.Errorf("loldleability: maxGuesses must be in [1, %d], got %d", MaxGuessesCap, n)
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}
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if err := kv.PutJSON(ctx, configKey(subject), roundConfig{MaxGuesses: n}); err != nil {
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return fmt.Errorf("loldleability setMaxGuesses: %w", err)
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}
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return nil
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}
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