The beta wish renders an 8-second astrology-themed night sky in toon shading through a perspective action camera: it dollies toward a hero cloud, a comet lights the cloud's rim from behind and bursts through it, the camera chases the comet as its flare builds to a starburst, and the label appears with an S, SS, or SSS rank. It shares the /api/gacha request contract and render slots.
wheelofnames
Self-hosted API that renders wheel-of-names GIF animations and gacha wish MP4 animations with Remotion.
API
POST /api/gif
Content-Type: application/json
Accept: image/gif
Authorization: Bearer change-me
{
"options": ["alice", "bob", "carol"],
"winnerIndex": 1,
"durationMs": 6500,
"holdMs": 1200,
"fps": 15,
"size": 512,
"theme": "classic"
}
Response is image/gif with winner metadata headers:
X-Wheel-Winner-IndexX-Wheel-WinnerX-Render-Duration-Ms
X-Wheel-Winner is URL-encoded so non-ASCII labels are safe in HTTP headers.
Gacha wish
POST /api/gacha
Content-Type: application/json
Accept: video/mp4
Authorization: Bearer change-me
{
"label": "Pizza",
"rarity": 5,
"fps": 24,
"width": 640
}
Renders a 7-second wish animation in the style of a gacha game: a meteor
coloured by rarity (blue 3★, purple 4★, gold 5★) flies in from the left across
a night sky and bursts in a white flash where the rank emblem appears, and the label is revealed beside a rank emblem (B,
A, S) with its stars popping in. Each tier is louder than the one below:
4★ adds a bigger meteor, a lens flare, impact shake, and a double shockwave;
5★ adds a rainbow sunburst before landing, a gold sky flood, a starburst, counter
rotating rays, falling sparkles, and a sheen across the emblem. The per-tier
table lives in src/remotion/gacha-timeline.js.
rarity is required; fps is 24 or 30; width is 640 (360 tall) or
854 (480 tall). Optional seed (integer, 0 to 2147483647) lays out the
twinkling stars and particles; when omitted the service picks a random one, so
every roll draws a different sky. The caller chooses the result and its rarity — the service
only draws it.
Gacha wish beta
POST /api/gachabeta takes the same body and returns the same response as
/api/gacha, rendering an 8-second beta style instead: a cosmic, astrology
themed night sky in toon shading (flat colour bands, no outlines) seen through
a perspective action camera. The camera dollies toward a hero cloud, a comet
lights its rim from behind and bursts through it, the camera chases the comet
as its flare builds, and after the burst the label appears with a rank
(S, SS, SSS for rarity 3, 4, 5).
Response is a silent H.264 video/mp4 (Telegram plays it as an animation)
with X-Gacha-Rarity and X-Render-Duration-Ms headers. Both routes share the
MAX_CONCURRENT_RENDERS slots. All visuals are drawn procedurally; no game
assets are used.
Local
Install dependencies and Chromium once:
npm install
npm run browser:ensure
Start the local API:
npm run dev
Generate GIF files locally
Generate the quick smoke fixtures at the git-ignored paths
fixtures/smoke.gif and fixtures/gacha-5-star.mp4:
npm run render:smoke
Generate the complete fixture set at fixtures/smoke.gif,
fixtures/vietnamese.gif, fixtures/sixteen-options.gif, and
fixtures/gacha-{3,4,5}-star.mp4:
npm run render:fixtures
Render a custom GIF directly without starting the API server:
npm run render:local -- `
--output wheel.gif `
--option "Chiều nay uống CraneTea" `
--option "Chiều nay uống CraneTea" `
--option "Cà phê" `
--winner 1
macOS, Linux, or Git Bash:
npm run render:local -- \
--output wheel.gif \
--option "Chiều nay uống CraneTea" \
--option "Chiều nay uống CraneTea" \
--option "Cà phê" \
--winner 1
--winner is a zero-based index and is random when omitted. Run
npm run render:local -- --help for duration, hold, FPS, size, theme, and timeout
options. The documented root wheel.gif and fixtures/*.gif/*.mp4 outputs are
git-ignored and safe to delete; custom output paths may need their own ignore
rule.
Verify
Run the API smoke test and quality gates:
npm run api:smoke
npm run lint
npm run typecheck
npm test
Deploy
Use a container runtime first. Static-only platforms cannot satisfy
POST /api/gif because Remotion server rendering needs Node, Chromium/runtime
dependencies, and FFmpeg/compositor support.
docker build -t wheelofnames .
docker run --rm -p 3000:3000 -e API_TOKEN=change-me wheelofnames
Recommended starting resources: 1-2 vCPU and 1-2 GB RAM, with
MAX_CONCURRENT_RENDERS=1. RENDER_TIMEOUT_MS defaults to 15000 and is
raised to Remotion's 7000ms browser timeout floor when configured lower.
API_TOKEN is required when NODE_ENV=production.