diff --git a/src/app/components/DebugFooter.js b/src/app/components/DebugFooter.js index 11f8033..31c1612 100644 --- a/src/app/components/DebugFooter.js +++ b/src/app/components/DebugFooter.js @@ -10,6 +10,11 @@ import { useEffect, useRef, useState } from 'react'; // it never overlaps the game's panorama, map, or action bar, and no layer // needs a z-index to win over it. Clicking the sha copies the FULL value // (the label shows the short form). +// +// Height is --footer-h (36px) rather than the 44px touch floor: this strip is +// a band taken out of the game's non-scrolling surface, where in landscape +// 44px is a sixth of the vertical budget. 36px clears the 24px WCAG 2.2 target +// minimum, and both targets stay wide. export default function DebugFooter() { const sha = process.env.NEXT_PUBLIC_COMMIT_SHA || 'unknown'; const [copied, setCopied] = useState(false); @@ -31,12 +36,12 @@ export default function DebugFooter() { }; return ( -