From 3970dbfa35365df94861e6f9c8dd78362f490e0b Mon Sep 17 00:00:00 2001 From: jaysunxiao Date: Wed, 15 Oct 2025 10:14:46 +0800 Subject: [PATCH] chore: update README --- README.md | 10 ++++------ README_CN.md | 12 ++++-------- 2 files changed, 8 insertions(+), 14 deletions(-) diff --git a/README.md b/README.md index ce67a2b1..919abd21 100644 --- a/README.md +++ b/README.md @@ -57,8 +57,6 @@ Perfect work development process, complete online solution - [zfoo sdk of csharp and lua for unity and godot](https://github.com/zfoo-project/zfoo-sdk-csharp-lua-unity-godot) - [zfoo sdk typescript javascript cocos web h5](https://github.com/zfoo-project/zfoo-sdk-typescript-javascript-cocos-web-h5) - [zfoo sdk gdscript for godot](https://github.com/zfoo-project/zfoo-sdk-gdscript-godot) -- [jc-site](https://github.com/zfoo-project/jc-site) AI website -- [tank-game-server](https://github.com/zfoo-project/tank-game-server) - [godot-bird](https://github.com/zfoo-project/godot-bird) bird and bird,powered by godot - [FAQ](./doc/FAQ.md),There are standard demo display and instructions in the test folder of each project directory, which can be run directly @@ -88,12 +86,12 @@ public void atUserInfoAsk(Session session, UserInfoAsk ask) { } // Consumers, synchronously requesting remote service, will block the current thread -var userInfoAsk = UserInfoAsk.valueOf(userId); -var answer = NetContext.getCosumer().syncAsk(userInfoAsk, UserInfoAnswer.class, userId).packet(); +var ask = UserInfoAsk.valueOf(userId); +var answer = NetContext.getCosumer().syncAsk(ask, UserInfoAnswer.class, userId).packet(); // Consumers, asynchronously requesting remote service, and will still execute logic in the current thread after the asynchronous -NetContext.getCosumer().asyncAsk(userInfoAsk, UserInfoAnswer.class, userId) - .whenComplete(sm -> { +NetContext.getCosumer().asyncAsk(ask, UserInfoAnswer.class, userId) + .whenComplete(answer -> { // do something ); ``` diff --git a/README_CN.md b/README_CN.md index 93fdf6af..b60b8827 100644 --- a/README_CN.md +++ b/README_CN.md @@ -62,10 +62,6 @@ - [zfoo sdk gdscript for godot](https://github.com/zfoo-project/zfoo-sdk-gdscript-godot) -- [jc-site](https://github.com/zfoo-project/jc-site) AI聚合网站 - -- [tank-game-server](https://github.com/zfoo-project/tank-game-server) - - [godot-bird](https://github.com/zfoo-project/godot-bird) 鸟了个鸟,客户端使用godot开发,服务器依然使用的tank-game-server @@ -94,12 +90,12 @@ public void atUserInfoAsk(Session session, UserInfoAsk ask) { } // 消费者,同步请求远程用户信息,会阻塞当前的线程,慎重考虑使用同步请求 -var userInfoAsk = UserInfoAsk.valueOf(userId); -var answer = NetContext.getCosumer().syncAsk(userInfoAsk, UserInfoAnswer.class, userId).packet(); +var ask = UserInfoAsk.valueOf(userId); +var answer = NetContext.getCosumer().syncAsk(ask, UserInfoAnswer.class, userId).packet(); // 消费者,异步请求远程用户信息,不会柱塞当前的线程,异步请求成功过后依然会在当前线程执行逻辑 -NetContext.getCosumer().asyncAsk(userInfoAsk, UserInfoAnswer.class, userId) - .whenComplete(sm -> { +NetContext.getCosumer().asyncAsk(ask, UserInfoAnswer.class, userId) + .whenComplete(answer -> { // do something ); ```