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https://github.com/tiennm99/WPlace-AutoBOT.git
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Colour Fix
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1 parent
352d63d6ab
commit
650aa5c683
1 file changed
+18
-3
+18
-3
@@ -808,7 +808,7 @@
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.filter((el) => !el.querySelector("svg"))
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.filter((el) => {
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const id = Number.parseInt(el.id.replace("color-", ""))
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return id !== 0 && id !== 5
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return id !== 0
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})
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.map((el) => {
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const id = Number.parseInt(el.id.replace("color-", ""))
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@@ -1109,6 +1109,15 @@
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return colorCache.get(cacheKey)
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}
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const isNearWhite = targetRgb[0] >= 250 && targetRgb[1] >= 250 && targetRgb[2] >= 250
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if (isNearWhite) {
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const whiteEntry = availableColors.find(c => c.rgb[0] >= 250 && c.rgb[1] >= 250 && c.rgb[2] >= 250)
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if (whiteEntry) {
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colorCache.set(cacheKey, whiteEntry.id)
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return whiteEntry.id
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}
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}
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let minDistance = Number.POSITIVE_INFINITY
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let closestColorId = availableColors[0]?.id || 1
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@@ -3959,8 +3968,14 @@
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continue;
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}
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// Step 1: Quantize source pixel to the user's selected palette
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const targetRgb = Utils.findClosestPaletteColor(r, g, b, state.activeColorPalette);
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// Step 1: Quantize source pixel to the user's selected palette (with white bias)
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let targetRgb;
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if (Utils.isWhitePixel(r, g, b)) {
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// Force pure white for white-ish pixels to avoid drifting to yellowish tones
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targetRgb = [255, 255, 255];
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} else {
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targetRgb = Utils.findClosestPaletteColor(r, g, b, state.activeColorPalette);
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}
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// Step 2: Find the closest available in-game color to the quantized color
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const colorId = findClosestColor(targetRgb, state.availableColors);
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