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https://github.com/tiennm99/WPlace-AutoBOT.git
synced 2026-10-12 22:14:13 +00:00
small update
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6631f29ab2
commit
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1 file changed
+12
-20
+12
-20
@@ -3471,13 +3471,12 @@
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<div class="wplace-dual-control-compact">
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<div class="wplace-slider-container-compact">
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<input type="range" id="cooldownSlider" class="wplace-slider" min="1" max="1" value="${state.cooldownChargeThreshold}">
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<span id="cooldownSliderValue" class="wplace-cooldown-value">${state.cooldownChargeThreshold}</span>
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</div>
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<div class="wplace-input-group-compact">
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<button id="cooldownDecrease" class="wplace-input-btn-compact" type="button">-</button>
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<input type="number" id="cooldownInput" class="wplace-number-input-compact" min="1" max="999" value="${state.cooldownChargeThreshold}">
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<button id="cooldownIncrease" class="wplace-input-btn-compact" type="button">+</button>
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<span class="wplace-input-label-compact">${Utils.t('charges')}</span>
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<span id="cooldownValue" class="wplace-input-label-compact">${state.cooldownChargeThreshold} ${Utils.t('charges')}</span>
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</div>
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</div>
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</div>
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@@ -3780,14 +3779,13 @@
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<div class="wplace-dual-control-compact">
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<div class="wplace-speed-slider-container-compact">
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<input type="range" id="speedSlider" min="${CONFIG.PAINTING_SPEED.MIN}" max="${CONFIG.PAINTING_SPEED.MAX}" value="${CONFIG.PAINTING_SPEED.DEFAULT}" class="wplace-speed-slider">
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<span id="speedSliderValue" class="wplace-speed-value">${CONFIG.PAINTING_SPEED.DEFAULT}</span>
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</div>
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<div class="wplace-speed-input-container-compact">
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<div class="wplace-input-group-compact">
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<button id="speedDecrease" class="wplace-input-btn-compact" type="button">-</button>
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<input type="number" id="speedInput" class="wplace-number-input-compact" min="${CONFIG.PAINTING_SPEED.MIN}" max="${CONFIG.PAINTING_SPEED.MAX}" value="${CONFIG.PAINTING_SPEED.DEFAULT}">
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<button id="speedIncrease" class="wplace-input-btn-compact" type="button">+</button>
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<span class="wplace-input-label-compact">pixels</span>
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<span id="speedValue" class="wplace-input-label-compact">${CONFIG.PAINTING_SPEED.DEFAULT} pixels</span>
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</div>
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</div>
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</div>
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@@ -4362,7 +4360,6 @@
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const closeStatsBtn = statsContainer.querySelector('#closeStatsBtn');
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const refreshChargesBtn = statsContainer.querySelector('#refreshChargesBtn');
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const cooldownSlider = container.querySelector('#cooldownSlider');
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const cooldownSliderValue = container.querySelector('#cooldownSliderValue');
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const cooldownInput = container.querySelector('#cooldownInput');
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const cooldownDecrease = container.querySelector('#cooldownDecrease');
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const cooldownIncrease = container.querySelector('#cooldownIncrease');
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@@ -4737,21 +4734,20 @@
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// Speed controls - both slider and input
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const speedSlider = settingsContainer.querySelector('#speedSlider');
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const speedSliderValue = settingsContainer.querySelector('#speedSliderValue');
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const speedInput = settingsContainer.querySelector('#speedInput');
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const speedDecrease = settingsContainer.querySelector('#speedDecrease');
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const speedIncrease = settingsContainer.querySelector('#speedIncrease');
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const speedValue = settingsContainer.querySelector('#speedValue');
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if (speedSlider && speedSliderValue && speedInput && speedValue && speedDecrease && speedIncrease) {
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if (speedSlider && speedInput && speedValue && speedDecrease && speedIncrease) {
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const updateSpeed = (newValue) => {
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const speed = Math.max(CONFIG.PAINTING_SPEED.MIN, Math.min(CONFIG.PAINTING_SPEED.MAX, parseInt(newValue)));
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state.paintingSpeed = speed;
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// Update both controls without duplication
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// Update both controls and single indicator
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speedSlider.value = speed;
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speedInput.value = speed;
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speedSliderValue.textContent = `${speed}`;
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speedValue.textContent = `${speed} pixels`;
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saveBotSettings();
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};
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@@ -6709,15 +6705,15 @@
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setTimeout(checkSavedProgress, 1000);
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if (cooldownSlider && cooldownSliderValue && cooldownInput && cooldownValue && cooldownDecrease && cooldownIncrease) {
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if (cooldownSlider && cooldownInput && cooldownValue && cooldownDecrease && cooldownIncrease) {
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const updateCooldown = (newValue) => {
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const threshold = Math.max(1, Math.min(state.maxCharges || 999, parseInt(newValue)));
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state.cooldownChargeThreshold = threshold;
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// Update both controls
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// Update both controls and single indicator
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cooldownSlider.value = threshold;
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cooldownInput.value = threshold;
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cooldownSliderValue.textContent = threshold;
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cooldownValue.textContent = `${threshold} ${Utils.t('charges')}`;
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saveBotSettings();
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NotificationManager.resetEdgeTracking(); // prevent spurious notify after threshold change
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@@ -7629,12 +7625,10 @@
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const speedSlider = document.getElementById('speedSlider');
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const speedInput = document.getElementById('speedInput');
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const speedSliderValue = document.getElementById('speedSliderValue');
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const speedValue = document.getElementById('speedValue');
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if (speedSlider) speedSlider.value = state.paintingSpeed;
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if (speedInput) speedInput.value = state.paintingSpeed;
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if (speedSliderValue) speedSliderValue.textContent = `${state.paintingSpeed} (batch size)`;
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const speedValue = document.getElementById('speedValue');
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if (speedValue) speedValue.textContent = Utils.t('batchSize');
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if (speedValue) speedValue.textContent = `${state.paintingSpeed} pixels`;
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const enableSpeedToggle = document.getElementById('enableSpeedToggle');
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if (enableSpeedToggle) enableSpeedToggle.checked = CONFIG.PAINTING_SPEED_ENABLED;
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@@ -7667,12 +7661,10 @@
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const cooldownSlider = document.getElementById('cooldownSlider');
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const cooldownInput = document.getElementById('cooldownInput');
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const cooldownSliderValue = document.getElementById('cooldownSliderValue');
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const cooldownValue = document.getElementById('cooldownValue');
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if (cooldownSlider) cooldownSlider.value = state.cooldownChargeThreshold;
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if (cooldownInput) cooldownInput.value = state.cooldownChargeThreshold;
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if (cooldownSliderValue) cooldownSliderValue.textContent = state.cooldownChargeThreshold;
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const cooldownValue = document.getElementById('cooldownValue');
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if (cooldownValue) cooldownValue.textContent = Utils.t('charges');
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if (cooldownValue) cooldownValue.textContent = `${state.cooldownChargeThreshold} ${Utils.t('charges')}`;
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const overlayOpacitySlider = document.getElementById('overlayOpacitySlider');
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if (overlayOpacitySlider) overlayOpacitySlider.value = state.overlayOpacity;
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