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chore(plans): note v0.2.1 passed CI and needs an on-device audio check
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@@ -32,6 +32,9 @@ Every item is device/emulator-only.
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- [ ] Audio: draw a number → Vietnamese voice plays; both voices switch
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correctly (`hoai-my` ↔ `nam-minh`); rapid draws cut each other off;
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chờ + number plays gaplessly when the setting is on.
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v0.2.1 moved the clips to the assets root (paths lost the `audio/`
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prefix); CI built and tested it, but playback is unconfirmed on a
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device.
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- [ ] Audio focus: playback layers over background music without pausing
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it (decided: no focus request — see `ExoVoicePlayer`); incoming
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call behaves normally.
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@@ -144,12 +147,6 @@ iOS Safari. No code; verification only.
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## Tech debt
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- **Android build not yet run on the 2026-10-12 fixes.** The tech-debt
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pass changed the APK asset mount (`web/static/audio/` is now the
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assets root, so clip paths dropped the `audio/` prefix) and was only
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compiled against a JVM-only harness — no Android SDK on the dev host.
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CI's `android-debug` job (lint, test, assembleDebug/Release) must pass,
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and a debug APK must play a clip, before the next release tag.
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- **Android loading-flag timeouts.** `MasterStore.loading` and
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`PlayerUiState.loading` have no timeout; a hung DataStore read would
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leave the UI on its loading state. (Web has no async loads.)
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