chore(plans): note v0.2.1 passed CI and needs an on-device audio check

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tiennm99 committed 2026-10-12 10:11:05 +07:00
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@@ -32,6 +32,9 @@ Every item is device/emulator-only.
- [ ] Audio: draw a number → Vietnamese voice plays; both voices switch
correctly (`hoai-my` ↔ `nam-minh`); rapid draws cut each other off;
chờ + number plays gaplessly when the setting is on.
v0.2.1 moved the clips to the assets root (paths lost the `audio/`
prefix); CI built and tested it, but playback is unconfirmed on a
device.
- [ ] Audio focus: playback layers over background music without pausing
it (decided: no focus request — see `ExoVoicePlayer`); incoming
call behaves normally.
@@ -144,12 +147,6 @@ iOS Safari. No code; verification only.
## Tech debt
- **Android build not yet run on the 2026-10-12 fixes.** The tech-debt
pass changed the APK asset mount (`web/static/audio/` is now the
assets root, so clip paths dropped the `audio/` prefix) and was only
compiled against a JVM-only harness — no Android SDK on the dev host.
CI's `android-debug` job (lint, test, assembleDebug/Release) must pass,
and a debug APK must play a clip, before the next release tag.
- **Android loading-flag timeouts.** `MasterStore.loading` and
`PlayerUiState.loading` have no timeout; a hung DataStore read would
leave the UI on its loading state. (Web has no async loads.)