Symptom: 'Blocked request. This host (codeserver.sg.miti99.com) is not
allowed.' — the configs were reading process.env.CODESERVER_HOST, which
is empty at config-eval time because Vite reads .env.local at runtime,
not into process.env.
Switch both vite.config.js and svelte.config.js to use loadEnv() from
vite, which reads .env.local explicitly. Also lift allowedHosts out of
the codeserver profile so plain `npm run dev` is also reachable from
the codeserver proxy when CODESERVER_HOST is set in .env.local.
.github/workflows/deploy-github-pages.yml runs `npm run build:gh` on push
to main and uploads build/ via actions/upload-pages-artifact@v3 +
actions/deploy-pages@v4.
The build:gh script sets BUILD_PROFILE=gh, which switches svelte.config.js
basePath to /loto so assets resolve under tiennm99.github.io/loto.
Cloudflare Pages keeps deploying in parallel via the CF dashboard
(npm run build, root basePath, loto.miti99.com). Two URLs, no conflict.
- Default `npm run build` now produces a root-relative build (CF Pages
custom domain at loto.miti99.com). The /loto basePath is opt-in via
`npm run build:gh` for the rare manual GH Pages export.
- Removed both GitHub Actions deploy workflows (.github/workflows/) and
the dangling `build:cf` script (it was identical to `build` after the
default flip).
- next.config.mjs: simplified basePath logic — only `BUILD_PROFILE=gh`
toggles a non-empty path; everything else (CF, local dev) is root.
Two named build scripts replace the prior CF_PAGES auto-detect:
npm run build:gh → BUILD_PROFILE=gh, basePath /loto
target: https://tiennm99.github.io/loto
npm run build:cf → BUILD_PROFILE=cf, basePath ""
target: https://loto.miti99.com (CF Pages custom domain)
Both deploy workflows now use the matching profile script. The legacy
`npm run build` keeps its prior behaviour (defaults to /loto basePath) so
nothing else in the toolchain breaks. NEXT_BASE_PATH still wins for any
one-off custom-domain build.
CF_PAGES auto-detection removed — explicit profiles are clearer than
relying on the host injecting a magic env var, and dashboard users should
just set the build command to `npm run build:cf`.
next.config.mjs now detects CF_PAGES=1 (auto-injected by Cloudflare during
build) and switches basePath from /loto to "" — assets resolve at the
project root on loto.pages.dev. GH Pages keeps /loto unchanged.
New workflow .github/workflows/deploy-cloudflare-pages.yml mirrors the GH
Pages flow but publishes via cloudflare/wrangler-action@v3. Requires repo
secrets CLOUDFLARE_API_TOKEN and CLOUDFLARE_ACCOUNT_ID; project name "loto"
is hardcoded — adjust --project-name= in the workflow if your CF Pages
project uses a different name.
Dashboard-based deploys also work without code changes thanks to the
CF_PAGES detection. See docs/deployment-guide.md for both paths.
After the JS+JSDoc conversion, some TS-flavored bits lingered. Removed:
- // @ts-check directives (TS-specific pragma)
- JSDoc annotations referencing TS-defined types: import('next').NextConfig,
React.MutableRefObject, React.Dispatch, React.SetStateAction
- jsconfig.json (TS-server-flavored config; only kept it for the @/* alias)
@/* imports replaced with relative paths so jsconfig is no longer needed.
Remaining JSDoc is plain @param / @returns — vanilla JS, no TS dependency.
Build, lint, dev profiles unchanged.
`app/` should hold route segments only. Game logic and the player-card
component are imported by both routes, so they belong outside:
app/loto-game-logic.ts -> lib/game-logic.ts
app/loto-player-board.tsx -> components/player-board.tsx
Imports use the existing @/* alias. Drops the redundant `loto-` prefix.
Also fixes the package name from the scaffold default.
Adds the standard ./docs/ structure (overview, codebase summary,
architecture, code standards, design guidelines, deployment guide,
roadmap) and the code-review report under ./plans/reports/.
README now points at the docs and covers the codeserver dev profile.
- Validate localStorage shape on load (typed parse, guarded set)
- Fix isRowComplete to require at least one number per row
- Split row-scan effect into bingo + waiting passes so updates to
later rows are not skipped by an early return
- Memoize per-row completeness; was recomputing 81 times per render
- Replace clickable divs with real <button>s; aria-label, aria-pressed,
focus ring, dialog role + escape on the bingo modal
- Freeze the master tracking board to make module-scope state safer
- Allow NEXT_BASE_PATH to override the prod default for forks /
custom-domain deploys
NEXT_DEV_PROFILE=codeserver wires basePath, assetPrefix, and
allowedDevOrigins from CODESERVER_HOST/PORT in .env.local. Use
/absproxy/{port} so code-server preserves the path prefix and Next's
basePath matches the incoming request.
Run with `npm run dev:codeserver` and access via
https://<host>/absproxy/<port>/.
Master page now embeds a separate playing card so the host can play along
while drawing numbers. Extracted shared grid logic into a reusable
PlayerBoard component with a configurable storage prefix.
Show animated congrats when all 5 numbers in a row are crossed.
Show "Chờ [number]" toast overlay when 4/5 crossed. Auto-fades
after 5s or dismissible by tap.
Replace vanilla HTML/JS/CSS with Next.js App Router, TypeScript,
and Tailwind CSS. Responsive design with dark mode support.
All original game logic preserved: grid generation, click-to-cross,
localStorage persistence.