The APK shipped the Capacitor template's artwork: the launcher icon, round icon, adaptive foreground and splash were all the stock blue mark on a teal grid plate, and the adaptive background was the template's white. The brand icon existed only under web/static/icons, so the published app showed another project's logo in the launcher and on cold start. Regenerated from web/static/icons/source.svg — legacy, round, adaptive foreground and a monochrome layer for Android 13+ themed icons, at all five densities. The adaptive background becomes a vector carrying the rose → amber gradient. source.svg sets font-size="240", which renders "Lô tô" wider than its 512px canvas, and the committed PNGs under web/static/icons were rendered without Roboto Condensed so a wider fallback pushed the text past the edge — they are visibly clipped on both sides. The Android art is rendered at a corrected size with the real font. The web PWA icons still carry the original bug. The splash becomes a layer-list over a themed colour, with a night variant, replacing eleven density-specific PNGs; API 31+ uses windowSplashScreenBackground / windowSplashScreenAnimatedIcon instead. The app has a full dark theme but the splash always flashed light. Drops the now-unused template robot vector and the white @color/ic_launcher_background.
Lô Tô
Lô tô hội chợ — Vietnamese fairground bingo. One number caller, two shipping targets: a static web app and a fully-offline Android APK that wraps it.
Live: tiennm99.github.io/loto
Layout
| Path | What it is |
|---|---|
web/ |
SvelteKit static app — the game itself. pnpm, Vitest, deployed to GitHub Pages and Firebase Hosting. |
android/ |
Capacitor wrapper that bundles web/build into an APK. npm + Gradle; the native project sits in android/android/. |
android/ builds web/ as part of its own build, so a change under web/
reaches the APK on the next npm run build in android/. There is no version
pin between them — they ship from the same commit.
Quick start
# web
cd web && pnpm install && pnpm dev
# android debug APK (builds web/ first)
cd android && npm ci && npm run build && npm run assemble:debug
Per-project detail lives in web/README.md and
android/README.md.
CI
Workflows live at the repository root in .github/workflows/. Because both
subprojects ship from the same commit, ordinary CI is a single ci.yml;
only the tag-driven release stands apart.
| Workflow | Trigger | Result |
|---|---|---|
ci |
push to main or PR touching web/ or android/ |
see the job graph below |
android-release |
tag v*.*.* |
tests, then a signed AAB + APK on the GH Release, plus Play Store internal-track upload |
ci builds the web app exactly twice — once per base path — and every
consumer downloads the artifact rather than rebuilding it:
test (pnpm test)
└── build (root, base "") ── deploy-firebase push to main
│ ├─ preview-firebase PR from this repo
│ └─ android-debug unsigned APK artifact
└── build (gh, base /loto) ── deploy-pages push to main
Nothing deploys unless test is green. Deploy jobs are skipped on pull
requests, and the Firebase preview is skipped for PRs from forks, which
cannot read the service-account secret.
Shared toolchain setup lives in .github/actions/setup-web and
.github/actions/setup-android — composite actions used by both workflows,
so Node stays on one version across the web build and the APK.
Release/secret setup for the Play Store pipeline is documented in
docs/play-store-publishing.md.
History
This repository is the merge of the former tiennm99/loto (now web/) and
tiennm99/loto-android (now android/). Both histories are preserved commit
for commit and interleaved in commit-time order under a single root, so
git log reads as one timeline and git log -- web/ or git log -- android/
each resolve on the current paths.
License
Apache-2.0 — see LICENSE.