feat(levels): redesign L7 and L8 on 11x11 grid

Act 4 redesign — mirror guard introduced. L7 has 7 guards including
one mirror that deflects a rotating beam. L8 has 8 guards with two
mirrors creating a crossfire pattern.
This commit is contained in:
tiennm99 committed 2026-04-21 21:26:32 +07:00
1 parent aa3ea39b71
commit 014a55199d
1 file changed
+119 -52
+119 -52
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@@ -322,83 +322,150 @@ export const LEVELS = [
// === ACT 4: THE UNDERGROUND (mirror intro) ===
{
// L7 Underground Passage — 11x11, 7 guards with a single mirror intro.
id: 7,
name: "The Underground Passage",
storyKey: "level7Story",
grid: { rows: 8, cols: 8 },
grid: { rows: 11, cols: 11 },
player: { row: 0, col: 0 },
goal: { row: 7, col: 7 },
goal: { row: 10, col: 10 },
walls: [
{ row: 1, col: 2 }, { row: 1, col: 3 }, { row: 1, col: 4 }, { row: 1, col: 5 },
{ row: 2, col: 2 }, { row: 2, col: 5 },
{ row: 3, col: 5 },
{ row: 4, col: 2 },
{ row: 5, col: 2 }, { row: 5, col: 5 },
{ row: 6, col: 2 }, { row: 6, col: 3 }, { row: 6, col: 4 }, { row: 6, col: 5 },
{ row: 1, col: 3 }, { row: 2, col: 6 },
{ row: 3, col: 1 }, { row: 3, col: 4 },
{ row: 4, col: 7 }, { row: 5, col: 2 },
{ row: 5, col: 9 }, { row: 6, col: 5 },
{ row: 7, col: 3 }, { row: 7, col: 8 },
{ row: 8, col: 1 }, { row: 9, col: 5 },
],
guards: [
{
type: "patrolling",
startPosition: { row: 3, col: 3 },
path: [
{ row: 3, col: 3 }, { row: 3, col: 4 },
{ row: 4, col: 4 }, { row: 4, col: 3 },
],
type: "rotating",
position: { row: 2, col: 3 },
startDirection: 0,
},
{
type: "mirror",
position: { row: 2, col: 7 },
reflectDirection: "cw",
},
{
type: "static",
position: { row: 5, col: 7 },
position: { row: 4, col: 4 },
litCells: [
{ row: 4, col: 7 }, { row: 5, col: 6 },
{ row: 6, col: 7 },
],
},
],
parMoves: 17,
},
{
// Two patrols with interlocking paths + blinking gate
id: 8,
name: "The Gauntlet",
storyKey: "level8Story",
grid: { rows: 8, cols: 8 },
player: { row: 0, col: 0 },
goal: { row: 7, col: 7 },
walls: [
{ row: 1, col: 1 }, { row: 1, col: 6 },
{ row: 3, col: 3 }, { row: 3, col: 4 },
{ row: 4, col: 3 }, { row: 4, col: 4 },
{ row: 6, col: 1 }, { row: 6, col: 6 },
],
guards: [
{
type: "patrolling",
startPosition: { row: 2, col: 1 },
path: [
{ row: 2, col: 1 }, { row: 2, col: 2 },
{ row: 2, col: 5 }, { row: 2, col: 6 },
{ row: 2, col: 5 }, { row: 2, col: 2 },
{ row: 3, col: 5 }, { row: 4, col: 3 },
{ row: 4, col: 5 }, { row: 5, col: 4 },
],
},
{
type: "patrolling",
startPosition: { row: 5, col: 6 },
startPosition: { row: 6, col: 7 },
path: [
{ row: 5, col: 6 }, { row: 5, col: 5 },
{ row: 5, col: 2 }, { row: 5, col: 1 },
{ row: 5, col: 2 }, { row: 5, col: 5 },
{ row: 6, col: 7 }, { row: 6, col: 8 },
{ row: 6, col: 9 }, { row: 6, col: 8 },
],
},
{
type: "blinking",
position: { row: 3, col: 7 },
startState: true,
position: { row: 8, col: 4 },
startState: false,
litCells: [
{ row: 2, col: 7 }, { row: 4, col: 7 },
{ row: 7, col: 4 }, { row: 8, col: 3 },
{ row: 8, col: 5 }, { row: 9, col: 4 },
],
},
{
type: "static",
position: { row: 9, col: 9 },
litCells: [
{ row: 8, col: 9 }, { row: 9, col: 8 },
{ row: 9, col: 10 },
],
},
{
type: "static",
position: { row: 5, col: 6 },
litCells: [
{ row: 4, col: 6 }, { row: 5, col: 5 },
{ row: 5, col: 7 }, { row: 6, col: 6 },
],
},
],
parMoves: 18,
parMoves: 22,
},
{
// L8 Gauntlet — 11x11, 8 guards with 2 mirrors + 2 patrollers + rotating.
id: 8,
name: "The Gauntlet",
storyKey: "level8Story",
grid: { rows: 11, cols: 11 },
player: { row: 0, col: 0 },
goal: { row: 10, col: 10 },
walls: [
{ row: 1, col: 2 }, { row: 1, col: 8 },
{ row: 2, col: 5 }, { row: 3, col: 2 },
{ row: 3, col: 7 }, { row: 4, col: 4 },
{ row: 4, col: 9 }, { row: 5, col: 1 },
{ row: 5, col: 6 }, { row: 6, col: 3 },
{ row: 6, col: 8 }, { row: 7, col: 5 },
{ row: 8, col: 2 }, { row: 8, col: 7 },
{ row: 9, col: 4 }, { row: 9, col: 9 },
],
guards: [
{
type: "rotating",
position: { row: 3, col: 3 },
startDirection: 0,
},
{
type: "mirror",
position: { row: 3, col: 5 },
reflectDirection: "ccw",
},
{
type: "mirror",
position: { row: 7, col: 3 },
reflectDirection: "cw",
},
{
type: "rotating",
position: { row: 7, col: 7 },
startDirection: 2,
},
{
type: "patrolling",
startPosition: { row: 2, col: 7 },
path: [
{ row: 2, col: 7 }, { row: 2, col: 8 },
{ row: 2, col: 9 }, { row: 2, col: 8 },
],
},
{
type: "patrolling",
startPosition: { row: 8, col: 4 },
path: [
{ row: 8, col: 4 }, { row: 8, col: 5 },
{ row: 8, col: 6 }, { row: 8, col: 5 },
],
},
{
type: "blinking",
position: { row: 5, col: 9 },
startState: true,
litCells: [
{ row: 4, col: 9 }, { row: 5, col: 8 },
{ row: 5, col: 10 }, { row: 6, col: 9 },
],
},
{
type: "static",
position: { row: 9, col: 6 },
litCells: [
{ row: 8, col: 6 }, { row: 9, col: 5 },
{ row: 9, col: 7 }, { row: 10, col: 6 },
],
},
],
parMoves: 22,
},
// === ACT 5: THE ROYAL PALACE (combinations + chaser + "The Decoy") ===