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Move pixel state and rate-limit cooldowns out of Upstash Redis and into the existing CanvasRoom Durable Object's SQLite-backed storage. Worker becomes a thin validation/proxy; the DO does atomic cooldown check + pixel write + WS broadcast in one in-memory step. Why: eliminate external dependency, keep $0/month free-tier forever, exploit single-threaded actor for strong consistency without round-trips. Architecture: - canvas_chunks: 256 BLOB rows × 64 KB; CHUNK_COUNT derived from CANVAS_WIDTH × CANVAS_HEIGHT / CHUNK_BYTES so resize is config-only. - cooldowns: user_id → expires_at, 1% sample-rate lazy GC. - Worker forwards /api/canvas, /api/place, /api/ws to DO endpoints. - POST /admin/migrate-from-upstash: token-gated one-shot importer. Phases 1-3 code complete; Upstash dependency stays until prod migration runs and 7-day rollback window passes (Phase 4). Plan: plans/260509-2309-canvas-on-do-storage/
52 lines
1.7 KiB
Markdown
52 lines
1.7 KiB
Markdown
# Canvas Resize Procedure
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The canvas dimensions are driven by two constants. Storage chunks auto-derive,
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so resizing is a config change followed by a redeploy — no migration code
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needed.
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## Steps
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1. Edit `src/lib/constants.js`:
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```js
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export const CANVAS_WIDTH = 8192; // was 4096
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export const CANVAS_HEIGHT = 8192; // was 4096
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```
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`TOTAL_PIXELS` and `CHUNK_COUNT` recompute automatically. Bumping to
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`8192×8192` raises `CHUNK_COUNT` from 256 to 1024 (still well under the
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1 GB single-DO limit, which would allow ~32K×32K).
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2. Build and deploy:
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```bash
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npm run deploy
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```
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3. The DO lazy-initializes any missing chunks on the next read. New
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bytes are zero-filled (palette index 0 — pure black). Existing pixels
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keep their `(x, y)` coordinates; the canvas just becomes larger around
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them.
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## Caveats
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- **Shrinking** the canvas leaves orphan chunk rows past the new
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`CHUNK_COUNT`. Existing reads are unaffected (they only iterate up to
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the new limit), but storage usage stays high until they're cleaned up.
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To reclaim: connect to the DO and run
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`DELETE FROM canvas_chunks WHERE chunk_id >= NEW_CHUNK_COUNT`.
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- **Aspect ratio change** (non-square) is fine. The 1-D byte-layout
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(`y * CANVAS_WIDTH + x`) still holds. Just make sure clients pull
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the new constants too — frontend reads them from the same module.
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- **Storage cap.** SQLite-backed DO storage is 1 GB on the Free plan.
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A 1-byte-per-pixel canvas fits up to roughly **32,768 × 32,768**
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before hitting that ceiling.
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## Free-tier monitoring
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After resize, watch:
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- Cloudflare Workers requests/day (free cap: 100,000)
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- Durable Object storage size (free cap: 1 GB per DO)
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Both visible on the Cloudflare dashboard for the rplace project.
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