2 Commits
Author SHA1 Message Date
tiennm99 9c71d84861 Update release.yml 2026-02-27 16:11:00 +07:00
tiennm99 a9a76fb541 Update InjectionManager.cs 2026-02-27 15:56:25 +07:00
2 changed files with 33 additions and 8 deletions

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+17 -3
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@@ -21,13 +21,27 @@ jobs:
with:
dotnet-version: 10.x
- name: Build Solution
run: dotnet build TimeMocker.sln -c Release -p:Platform=x64
- name: Build Hook DLL (x86)
run: dotnet build TimeMocker.Hook\TimeMocker.Hook.csproj -c Release -p:Platform=x86
- name: Build Hook DLL (x64)
run: dotnet build TimeMocker.Hook\TimeMocker.Hook.csproj -c Release -p:Platform=x64
- name: Build UI
run: dotnet build TimeMocker.UI\TimeMocker.UI.csproj -c Release -p:Platform=x64
- name: Verify Hook DLL sizes
run: |
$x64 = (Get-Item "TimeMocker.Hook\bin\x64\Release\net48\TimeMocker.Hook.dll").Length
$x86 = (Get-Item "TimeMocker.Hook\bin\x86\Release\net48\TimeMocker.Hook.dll").Length
Write-Host "x64 hook DLL: $x64 bytes"
Write-Host "x86 hook DLL: $x86 bytes"
if ($x64 -lt 20000) { throw "x64 hook DLL too small - build failed silently" }
if ($x86 -lt 20000) { throw "x86 hook DLL too small - build failed silently" }
- name: Prepare Release Artifacts
run: |
mkdir release
# Copy all DLLs from the build output
copy TimeMocker.UI\bin\x64\Release\net48\*.dll release\
copy TimeMocker.UI\bin\x64\Release\net48\*.exe release\
copy TimeMocker.UI\bin\x64\Release\net48\*.config release\
+16 -5
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@@ -95,17 +95,28 @@ namespace TimeMocker.UI.Core
}
}
[DllImport("kernel32.dll", SetLastError = true)]
private static extern bool IsWow64Process2(
IntPtr hProcess,
out ushort pProcessMachine,
out ushort pNativeMachine);
private static bool Is64BitProcess(Process process)
{
if (!Environment.Is64BitOperatingSystem)
return false;
bool isWow64;
if (!IsWow64Process(process.Handle, out isWow64))
return false;
ushort processMachine, nativeMachine;
if (IsWow64Process2(process.Handle, out processMachine, out nativeMachine))
{
// IMAGE_FILE_MACHINE_UNKNOWN (0) means it's a native 64-bit process
// IMAGE_FILE_MACHINE_I386 (0x014c) means it's 32-bit on 64-bit Windows
return processMachine == 0x0000; // 0 = native, not emulated
}
// If IsWow64Process returns false, it's a 64-bit process
// If it returns true, it's a 32-bit process running on 64-bit Windows
// Fallback
bool isWow64;
IsWow64Process(process.Handle, out isWow64);
return !isWow64;
}